public class StopGameServerSessionPlacementResponse extends AbstractModel
Constructor and Description |
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StopGameServerSessionPlacementResponse() |
Modifier and Type | Method and Description |
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GameServerSessionPlacement |
getGameServerSessionPlacement()
Get Game server session placement
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String |
getRequestId()
Get The unique request ID, which is returned for each request.
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void |
setGameServerSessionPlacement(GameServerSessionPlacement GameServerSessionPlacement)
Set Game server session placement
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void |
setRequestId(String RequestId)
Set The unique request ID, which is returned for each request.
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void |
toMap(HashMap<String,String> map,
String prefix)
Internal implementation, normal users should not use it.
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any, fromJsonString, getBinaryParams, getMultipartRequestParams, set, setParamArrayObj, setParamArraySimple, setParamObj, setParamSimple, toJsonString
public StopGameServerSessionPlacementResponse()
public GameServerSessionPlacement getGameServerSessionPlacement()
public void setGameServerSessionPlacement(GameServerSessionPlacement GameServerSessionPlacement)
GameServerSessionPlacement
- Game server session placementpublic String getRequestId()
public void setRequestId(String RequestId)
RequestId
- The unique request ID, which is returned for each request. RequestId is required for locating a problem.Copyright © 2020. All rights reserved.