public class GameServerSessionDetail extends AbstractModel
header, skipSign
Constructor and Description |
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GameServerSessionDetail() |
GameServerSessionDetail(GameServerSessionDetail source)
NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy,
and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
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Modifier and Type | Method and Description |
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GameServerSession |
getGameServerSession()
Get 游戏服务器会话
|
String |
getProtectionPolicy()
Get 保护策略,可选(NoProtection,FullProtection)
注意:此字段可能返回 null,表示取不到有效值。
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void |
setGameServerSession(GameServerSession GameServerSession)
Set 游戏服务器会话
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void |
setProtectionPolicy(String ProtectionPolicy)
Set 保护策略,可选(NoProtection,FullProtection)
注意:此字段可能返回 null,表示取不到有效值。
|
void |
toMap(HashMap<String,String> map,
String prefix)
Internal implementation, normal users should not use it.
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any, fromJsonString, getBinaryParams, GetHeader, getMultipartRequestParams, getSkipSign, isStream, set, SetHeader, setParamArrayObj, setParamArraySimple, setParamObj, setParamSimple, setSkipSign, toJsonString
public GameServerSessionDetail()
public GameServerSessionDetail(GameServerSessionDetail source)
public GameServerSession getGameServerSession()
public void setGameServerSession(GameServerSession GameServerSession)
GameServerSession
- 游戏服务器会话public String getProtectionPolicy()
public void setProtectionPolicy(String ProtectionPolicy)
ProtectionPolicy
- 保护策略,可选(NoProtection,FullProtection)
注意:此字段可能返回 null,表示取不到有效值。Copyright © 2024. All rights reserved.