public class AmbientSound extends AbstractModel
header, skipSign
Constructor and Description |
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AmbientSound() |
AmbientSound(AmbientSound source)
NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy,
and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
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Modifier and Type | Method and Description |
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String |
getScene()
Get 环境场景选择
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Float |
getVolume()
Get 控制环境音的音量。取值的范围是 [0,2]。值越低,环境音越小;值越高,环境音越响亮。如果未设置,则使用默认值 1。
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void |
setScene(String Scene)
Set 环境场景选择
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void |
setVolume(Float Volume)
Set 控制环境音的音量。取值的范围是 [0,2]。值越低,环境音越小;值越高,环境音越响亮。如果未设置,则使用默认值 1。
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void |
toMap(HashMap<String,String> map,
String prefix)
Internal implementation, normal users should not use it.
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any, fromJsonString, getBinaryParams, GetHeader, getMultipartRequestParams, getSkipSign, isStream, set, SetHeader, setParamArrayObj, setParamArraySimple, setParamObj, setParamSimple, setSkipSign, toJsonString
public AmbientSound()
public AmbientSound(AmbientSound source)
public String getScene()
public void setScene(String Scene)
Scene
- 环境场景选择public Float getVolume()
public void setVolume(Float Volume)
Volume
- 控制环境音的音量。取值的范围是 [0,2]。值越低,环境音越小;值越高,环境音越响亮。如果未设置,则使用默认值 1。Copyright © 2025. All rights reserved.