public class AmbientSound extends AbstractModel
header, skipSign| Constructor and Description | 
|---|
| AmbientSound() | 
| AmbientSound(AmbientSound source)NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy,
       and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy. | 
| Modifier and Type | Method and Description | 
|---|---|
| String | getScene()Get 环境场景选择 | 
| Float | getVolume()Get 控制环境音的音量。取值的范围是 [0,2]。值越低,环境音越小;值越高,环境音越响亮。如果未设置,则使用默认值 1。 | 
| void | setScene(String Scene)Set 环境场景选择 | 
| void | setVolume(Float Volume)Set 控制环境音的音量。取值的范围是 [0,2]。值越低,环境音越小;值越高,环境音越响亮。如果未设置,则使用默认值 1。 | 
| void | toMap(HashMap<String,String> map,
     String prefix)Internal implementation, normal users should not use it. | 
any, fromJsonString, getBinaryParams, GetHeader, getMultipartRequestParams, getSkipSign, isStream, set, SetHeader, setParamArrayObj, setParamArraySimple, setParamObj, setParamSimple, setSkipSign, toJsonStringpublic AmbientSound()
public AmbientSound(AmbientSound source)
public String getScene()
public void setScene(String Scene)
Scene - 环境场景选择public Float getVolume()
public void setVolume(Float Volume)
Volume - 控制环境音的音量。取值的范围是 [0,2]。值越低,环境音越小;值越高,环境音越响亮。如果未设置,则使用默认值 1。Copyright © 2025. All rights reserved.