public class DescribeGameServerSessionQueuesRequest extends AbstractModel
Constructor and Description |
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DescribeGameServerSessionQueuesRequest() |
DescribeGameServerSessionQueuesRequest(DescribeGameServerSessionQueuesRequest source)
NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy,
and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
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Modifier and Type | Method and Description |
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Filter[] |
getFilters()
Get 资源过滤字段,可以按照资源名称、资源ID和标签进行过滤- 资源名称过滤 - Key: 固定字符串 "resource:name" - Values: 资源名称数组(游戏服务器会话队列支持多个名称的过滤)- 标签过滤 - 通过标签键过滤 - Key: 固定字符串 "tag:key" - Values 不传 - 通过标签键值过滤 - Key: 固定字符串 "tag:key-value" - Values: 标签键值对数组,例如 ["key1:value1", "key1:value2", "key2:value2"]
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Long |
getLimit()
Get 结果返回最大数量,最小值0,最大值100
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String[] |
getNames()
Get 游戏服务器会话队列名称数组,单个名字长度1~128
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Long |
getOffset()
Get 返回结果偏移,最小值0
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void |
setFilters(Filter[] Filters)
Set 资源过滤字段,可以按照资源名称、资源ID和标签进行过滤- 资源名称过滤 - Key: 固定字符串 "resource:name" - Values: 资源名称数组(游戏服务器会话队列支持多个名称的过滤)- 标签过滤 - 通过标签键过滤 - Key: 固定字符串 "tag:key" - Values 不传 - 通过标签键值过滤 - Key: 固定字符串 "tag:key-value" - Values: 标签键值对数组,例如 ["key1:value1", "key1:value2", "key2:value2"]
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void |
setLimit(Long Limit)
Set 结果返回最大数量,最小值0,最大值100
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void |
setNames(String[] Names)
Set 游戏服务器会话队列名称数组,单个名字长度1~128
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void |
setOffset(Long Offset)
Set 返回结果偏移,最小值0
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void |
toMap(HashMap<String,String> map,
String prefix)
Internal implementation, normal users should not use it.
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any, fromJsonString, getBinaryParams, getMultipartRequestParams, set, setParamArrayObj, setParamArraySimple, setParamObj, setParamSimple, toJsonString
public DescribeGameServerSessionQueuesRequest()
public DescribeGameServerSessionQueuesRequest(DescribeGameServerSessionQueuesRequest source)
public String[] getNames()
public void setNames(String[] Names)
Names
- 游戏服务器会话队列名称数组,单个名字长度1~128public Long getLimit()
public void setLimit(Long Limit)
Limit
- 结果返回最大数量,最小值0,最大值100public Long getOffset()
public void setOffset(Long Offset)
Offset
- 返回结果偏移,最小值0public Filter[] getFilters()
public void setFilters(Filter[] Filters)
Filters
- 资源过滤字段,可以按照资源名称、资源ID和标签进行过滤- 资源名称过滤 - Key: 固定字符串 "resource:name" - Values: 资源名称数组(游戏服务器会话队列支持多个名称的过滤)- 标签过滤 - 通过标签键过滤 - Key: 固定字符串 "tag:key" - Values 不传 - 通过标签键值过滤 - Key: 固定字符串 "tag:key-value" - Values: 标签键值对数组,例如 ["key1:value1", "key1:value2", "key2:value2"]Copyright © 2021. All rights reserved.