public class DesiredPlayerSession extends AbstractModel
Constructor and Description |
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DesiredPlayerSession() |
DesiredPlayerSession(DesiredPlayerSession source)
NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy,
and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
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Modifier and Type | Method and Description |
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String |
getPlayerData()
Get 开发人员定义的玩家数据
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String |
getPlayerId()
Get 与玩家会话关联的唯一玩家标识
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void |
setPlayerData(String PlayerData)
Set 开发人员定义的玩家数据
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void |
setPlayerId(String PlayerId)
Set 与玩家会话关联的唯一玩家标识
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void |
toMap(HashMap<String,String> map,
String prefix)
Internal implementation, normal users should not use it.
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any, fromJsonString, getBinaryParams, getMultipartRequestParams, set, setParamArrayObj, setParamArraySimple, setParamObj, setParamSimple, toJsonString
public DesiredPlayerSession()
public DesiredPlayerSession(DesiredPlayerSession source)
public String getPlayerId()
public void setPlayerId(String PlayerId)
PlayerId
- 与玩家会话关联的唯一玩家标识public String getPlayerData()
public void setPlayerData(String PlayerData)
PlayerData
- 开发人员定义的玩家数据Copyright © 2021. All rights reserved.