public class CreateGameServerSessionRequest extends AbstractModel
Constructor and Description |
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CreateGameServerSessionRequest() |
CreateGameServerSessionRequest(CreateGameServerSessionRequest source)
NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy,
and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
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Modifier and Type | Method and Description |
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String |
getAliasId()
Get 别名ID。每个请求需要指定别名ID 或者舰队 ID,如果两个同时指定时,优先选择舰队 ID
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String |
getCreatorId()
Get 创建者ID,最大长度不超过1024个ASCII字符
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String |
getFleetId()
Get 舰队ID。每个请求需要指定别名ID 或者舰队 ID,如果两个同时指定时,优先选择舰队 ID
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GameProperty[] |
getGameProperties()
Get 游戏属性,最大长度不超过16组
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String |
getGameServerSessionData()
Get 游戏服务器会话属性详情,最大长度不超过4096个ASCII字符
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String |
getGameServerSessionId()
Get 游戏服务器会话自定义ID,最大长度不超过4096个ASCII字符
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String |
getIdempotencyToken()
Get 幂等token,最大长度不超过48个ASCII字符
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Long |
getMaximumPlayerSessionCount()
Get 最大玩家数量,最小值不小于0
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String |
getName()
Get 游戏服务器会话名称,最大长度不超过1024个ASCII字符
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void |
setAliasId(String AliasId)
Set 别名ID。每个请求需要指定别名ID 或者舰队 ID,如果两个同时指定时,优先选择舰队 ID
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void |
setCreatorId(String CreatorId)
Set 创建者ID,最大长度不超过1024个ASCII字符
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void |
setFleetId(String FleetId)
Set 舰队ID。每个请求需要指定别名ID 或者舰队 ID,如果两个同时指定时,优先选择舰队 ID
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void |
setGameProperties(GameProperty[] GameProperties)
Set 游戏属性,最大长度不超过16组
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void |
setGameServerSessionData(String GameServerSessionData)
Set 游戏服务器会话属性详情,最大长度不超过4096个ASCII字符
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void |
setGameServerSessionId(String GameServerSessionId)
Set 游戏服务器会话自定义ID,最大长度不超过4096个ASCII字符
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void |
setIdempotencyToken(String IdempotencyToken)
Set 幂等token,最大长度不超过48个ASCII字符
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void |
setMaximumPlayerSessionCount(Long MaximumPlayerSessionCount)
Set 最大玩家数量,最小值不小于0
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void |
setName(String Name)
Set 游戏服务器会话名称,最大长度不超过1024个ASCII字符
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void |
toMap(HashMap<String,String> map,
String prefix)
Internal implementation, normal users should not use it.
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any, fromJsonString, getBinaryParams, getMultipartRequestParams, set, setParamArrayObj, setParamArraySimple, setParamObj, setParamSimple, toJsonString
public CreateGameServerSessionRequest()
public CreateGameServerSessionRequest(CreateGameServerSessionRequest source)
public Long getMaximumPlayerSessionCount()
public void setMaximumPlayerSessionCount(Long MaximumPlayerSessionCount)
MaximumPlayerSessionCount
- 最大玩家数量,最小值不小于0public String getAliasId()
public void setAliasId(String AliasId)
AliasId
- 别名ID。每个请求需要指定别名ID 或者舰队 ID,如果两个同时指定时,优先选择舰队 IDpublic String getCreatorId()
public void setCreatorId(String CreatorId)
CreatorId
- 创建者ID,最大长度不超过1024个ASCII字符public String getFleetId()
public void setFleetId(String FleetId)
FleetId
- 舰队ID。每个请求需要指定别名ID 或者舰队 ID,如果两个同时指定时,优先选择舰队 IDpublic GameProperty[] getGameProperties()
public void setGameProperties(GameProperty[] GameProperties)
GameProperties
- 游戏属性,最大长度不超过16组public String getGameServerSessionData()
public void setGameServerSessionData(String GameServerSessionData)
GameServerSessionData
- 游戏服务器会话属性详情,最大长度不超过4096个ASCII字符public String getGameServerSessionId()
public void setGameServerSessionId(String GameServerSessionId)
GameServerSessionId
- 游戏服务器会话自定义ID,最大长度不超过4096个ASCII字符public String getIdempotencyToken()
public void setIdempotencyToken(String IdempotencyToken)
IdempotencyToken
- 幂等token,最大长度不超过48个ASCII字符public String getName()
public void setName(String Name)
Name
- 游戏服务器会话名称,最大长度不超过1024个ASCII字符Copyright © 2021. All rights reserved.