public class StartMatchingBackfillRequest extends AbstractModel
Constructor and Description |
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StartMatchingBackfillRequest() |
StartMatchingBackfillRequest(StartMatchingBackfillRequest source)
NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy,
and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
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Modifier and Type | Method and Description |
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String |
getGameServerSessionId()
Get 游戏服务器回话 ID [1-256] 个ASCII 字符
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String |
getMatchCode()
Get 匹配code
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String |
getMatchTicketId()
Get 匹配票据 Id 默认 "" 为空则由 GPM 自动生成 长度 [1, 128]
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Player[] |
getPlayers()
Get 玩家信息
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void |
setGameServerSessionId(String GameServerSessionId)
Set 游戏服务器回话 ID [1-256] 个ASCII 字符
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void |
setMatchCode(String MatchCode)
Set 匹配code
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void |
setMatchTicketId(String MatchTicketId)
Set 匹配票据 Id 默认 "" 为空则由 GPM 自动生成 长度 [1, 128]
|
void |
setPlayers(Player[] Players)
Set 玩家信息
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void |
toMap(HashMap<String,String> map,
String prefix)
Internal implementation, normal users should not use it.
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any, fromJsonString, getBinaryParams, getMultipartRequestParams, set, setParamArrayObj, setParamArraySimple, setParamObj, setParamSimple, toJsonString
public StartMatchingBackfillRequest()
public StartMatchingBackfillRequest(StartMatchingBackfillRequest source)
public String getMatchCode()
public void setMatchCode(String MatchCode)
MatchCode
- 匹配codepublic Player[] getPlayers()
public void setPlayers(Player[] Players)
Players
- 玩家信息public String getGameServerSessionId()
public void setGameServerSessionId(String GameServerSessionId)
GameServerSessionId
- 游戏服务器回话 ID [1-256] 个ASCII 字符public String getMatchTicketId()
public void setMatchTicketId(String MatchTicketId)
MatchTicketId
- 匹配票据 Id 默认 "" 为空则由 GPM 自动生成 长度 [1, 128]Copyright © 2022. All rights reserved.