public class JoinGameServerSessionBatchRequest extends AbstractModel
Constructor and Description |
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JoinGameServerSessionBatchRequest() |
JoinGameServerSessionBatchRequest(JoinGameServerSessionBatchRequest source)
NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy,
and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
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Modifier and Type | Method and Description |
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String |
getGameServerSessionId()
Get 游戏服务器会话ID,最小长度1个ASCII字符,最大长度不超过256个ASCII字符
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PlayerDataMap |
getPlayerDataMap()
Get 玩家自定义数据
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String[] |
getPlayerIds()
Get 玩家ID列表,最小1组,最大25组
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void |
setGameServerSessionId(String GameServerSessionId)
Set 游戏服务器会话ID,最小长度1个ASCII字符,最大长度不超过256个ASCII字符
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void |
setPlayerDataMap(PlayerDataMap PlayerDataMap)
Set 玩家自定义数据
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void |
setPlayerIds(String[] PlayerIds)
Set 玩家ID列表,最小1组,最大25组
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void |
toMap(HashMap<String,String> map,
String prefix)
Internal implementation, normal users should not use it.
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any, fromJsonString, getBinaryParams, getMultipartRequestParams, set, setParamArrayObj, setParamArraySimple, setParamObj, setParamSimple, toJsonString
public JoinGameServerSessionBatchRequest()
public JoinGameServerSessionBatchRequest(JoinGameServerSessionBatchRequest source)
public String getGameServerSessionId()
public void setGameServerSessionId(String GameServerSessionId)
GameServerSessionId
- 游戏服务器会话ID,最小长度1个ASCII字符,最大长度不超过256个ASCII字符public String[] getPlayerIds()
public void setPlayerIds(String[] PlayerIds)
PlayerIds
- 玩家ID列表,最小1组,最大25组public PlayerDataMap getPlayerDataMap()
public void setPlayerDataMap(PlayerDataMap PlayerDataMap)
PlayerDataMap
- 玩家自定义数据Copyright © 2022. All rights reserved.