public class UpdateFleetAttributesRequest extends AbstractModel
Constructor and Description |
---|
UpdateFleetAttributesRequest() |
UpdateFleetAttributesRequest(UpdateFleetAttributesRequest source)
NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy,
and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
|
Modifier and Type | Method and Description |
---|---|
String |
getDescription()
Get 服务器舰队描述,最小长度0,最大长度100
|
String |
getFleetId()
Get 服务器舰队 Id
|
Long |
getGameServerSessionProtectionTimeLimit()
Get 时限保护超时时间,默认60分钟,最小值5,最大值1440;当NewGameSessionProtectionPolicy为TimeLimitProtection时参数有效
|
String |
getName()
Get 服务器舰队名称,最小长度1,最大长度50
|
String |
getNewGameSessionProtectionPolicy()
Get 保护策略:不保护NoProtection、完全保护FullProtection、时限保护TimeLimitProtection
|
ResourceCreationLimitPolicy |
getResourceCreationLimitPolicy()
Get 资源创建限制策略
|
void |
setDescription(String Description)
Set 服务器舰队描述,最小长度0,最大长度100
|
void |
setFleetId(String FleetId)
Set 服务器舰队 Id
|
void |
setGameServerSessionProtectionTimeLimit(Long GameServerSessionProtectionTimeLimit)
Set 时限保护超时时间,默认60分钟,最小值5,最大值1440;当NewGameSessionProtectionPolicy为TimeLimitProtection时参数有效
|
void |
setName(String Name)
Set 服务器舰队名称,最小长度1,最大长度50
|
void |
setNewGameSessionProtectionPolicy(String NewGameSessionProtectionPolicy)
Set 保护策略:不保护NoProtection、完全保护FullProtection、时限保护TimeLimitProtection
|
void |
setResourceCreationLimitPolicy(ResourceCreationLimitPolicy ResourceCreationLimitPolicy)
Set 资源创建限制策略
|
void |
toMap(HashMap<String,String> map,
String prefix)
Internal implementation, normal users should not use it.
|
any, fromJsonString, getBinaryParams, getMultipartRequestParams, set, setParamArrayObj, setParamArraySimple, setParamObj, setParamSimple, toJsonString
public UpdateFleetAttributesRequest()
public UpdateFleetAttributesRequest(UpdateFleetAttributesRequest source)
public String getFleetId()
public void setFleetId(String FleetId)
FleetId
- 服务器舰队 Idpublic String getDescription()
public void setDescription(String Description)
Description
- 服务器舰队描述,最小长度0,最大长度100public String getName()
public void setName(String Name)
Name
- 服务器舰队名称,最小长度1,最大长度50public String getNewGameSessionProtectionPolicy()
public void setNewGameSessionProtectionPolicy(String NewGameSessionProtectionPolicy)
NewGameSessionProtectionPolicy
- 保护策略:不保护NoProtection、完全保护FullProtection、时限保护TimeLimitProtectionpublic ResourceCreationLimitPolicy getResourceCreationLimitPolicy()
public void setResourceCreationLimitPolicy(ResourceCreationLimitPolicy ResourceCreationLimitPolicy)
ResourceCreationLimitPolicy
- 资源创建限制策略public Long getGameServerSessionProtectionTimeLimit()
public void setGameServerSessionProtectionTimeLimit(Long GameServerSessionProtectionTimeLimit)
GameServerSessionProtectionTimeLimit
- 时限保护超时时间,默认60分钟,最小值5,最大值1440;当NewGameSessionProtectionPolicy为TimeLimitProtection时参数有效Copyright © 2022. All rights reserved.