Package | Description |
---|---|
com.tencentcloudapi.gse.v20191112.models |
Modifier and Type | Method and Description |
---|---|
GameServerSessionQueue |
CreateGameServerSessionQueueResponse.getGameServerSessionQueue()
Get 游戏服务器会话队列
|
GameServerSessionQueue |
UpdateGameServerSessionQueueResponse.getGameServerSessionQueue()
Get 部署服务组对象
|
GameServerSessionQueue[] |
DescribeGameServerSessionQueuesResponse.getGameServerSessionQueues()
Get 游戏服务器会话队列数组
注意:此字段可能返回 null,表示取不到有效值。
|
Modifier and Type | Method and Description |
---|---|
void |
CreateGameServerSessionQueueResponse.setGameServerSessionQueue(GameServerSessionQueue GameServerSessionQueue)
Set 游戏服务器会话队列
|
void |
UpdateGameServerSessionQueueResponse.setGameServerSessionQueue(GameServerSessionQueue GameServerSessionQueue)
Set 部署服务组对象
|
void |
DescribeGameServerSessionQueuesResponse.setGameServerSessionQueues(GameServerSessionQueue[] GameServerSessionQueues)
Set 游戏服务器会话队列数组
注意:此字段可能返回 null,表示取不到有效值。
|
Constructor and Description |
---|
GameServerSessionQueue(GameServerSessionQueue source)
NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy,
and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
|
Copyright © 2022. All rights reserved.