Class CreateGameServerSessionQueueResponse
- java.lang.Object
-
- com.tencentcloudapi.common.AbstractModel
-
- com.tencentcloudapi.gse.v20191112.models.CreateGameServerSessionQueueResponse
-
public class CreateGameServerSessionQueueResponse extends AbstractModel
-
-
Field Summary
-
Fields inherited from class com.tencentcloudapi.common.AbstractModel
header, skipSign
-
-
Constructor Summary
Constructors Constructor Description CreateGameServerSessionQueueResponse()CreateGameServerSessionQueueResponse(CreateGameServerSessionQueueResponse source)NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy, and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
-
Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description GameServerSessionQueuegetGameServerSessionQueue()Get 游戏服务器会话队列StringgetRequestId()Get 唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。voidsetGameServerSessionQueue(GameServerSessionQueue GameServerSessionQueue)Set 游戏服务器会话队列voidsetRequestId(String RequestId)Set 唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。voidtoMap(HashMap<String,String> map, String prefix)Internal implementation, normal users should not use it.-
Methods inherited from class com.tencentcloudapi.common.AbstractModel
any, fromJsonString, getBinaryParams, GetHeader, getMultipartRequestParams, getSkipSign, set, SetHeader, setParamArrayObj, setParamArraySimple, setParamObj, setParamSimple, setSkipSign, toJsonString
-
-
-
-
Constructor Detail
-
CreateGameServerSessionQueueResponse
public CreateGameServerSessionQueueResponse()
-
CreateGameServerSessionQueueResponse
public CreateGameServerSessionQueueResponse(CreateGameServerSessionQueueResponse source)
NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy, and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
-
-
Method Detail
-
getGameServerSessionQueue
public GameServerSessionQueue getGameServerSessionQueue()
Get 游戏服务器会话队列- Returns:
- GameServerSessionQueue 游戏服务器会话队列
-
setGameServerSessionQueue
public void setGameServerSessionQueue(GameServerSessionQueue GameServerSessionQueue)
Set 游戏服务器会话队列- Parameters:
GameServerSessionQueue- 游戏服务器会话队列
-
getRequestId
public String getRequestId()
Get 唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。- Returns:
- RequestId 唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。
-
setRequestId
public void setRequestId(String RequestId)
Set 唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。- Parameters:
RequestId- 唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。
-
-