Class CreateGameServerSessionQueueResponse
- java.lang.Object
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- com.tencentcloudapi.common.AbstractModel
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- com.tencentcloudapi.gse.v20191112.models.CreateGameServerSessionQueueResponse
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public class CreateGameServerSessionQueueResponse extends AbstractModel
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Field Summary
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Fields inherited from class com.tencentcloudapi.common.AbstractModel
header, skipSign
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Constructor Summary
Constructors Constructor Description CreateGameServerSessionQueueResponse()
CreateGameServerSessionQueueResponse(CreateGameServerSessionQueueResponse source)
NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy, and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description GameServerSessionQueue
getGameServerSessionQueue()
Get 游戏服务器会话队列String
getRequestId()
Get 唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。void
setGameServerSessionQueue(GameServerSessionQueue GameServerSessionQueue)
Set 游戏服务器会话队列void
setRequestId(String RequestId)
Set 唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。void
toMap(HashMap<String,String> map, String prefix)
Internal implementation, normal users should not use it.-
Methods inherited from class com.tencentcloudapi.common.AbstractModel
any, fromJsonString, getBinaryParams, GetHeader, getMultipartRequestParams, getSkipSign, set, SetHeader, setParamArrayObj, setParamArraySimple, setParamObj, setParamSimple, setSkipSign, toJsonString
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Constructor Detail
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CreateGameServerSessionQueueResponse
public CreateGameServerSessionQueueResponse()
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CreateGameServerSessionQueueResponse
public CreateGameServerSessionQueueResponse(CreateGameServerSessionQueueResponse source)
NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy, and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
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Method Detail
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getGameServerSessionQueue
public GameServerSessionQueue getGameServerSessionQueue()
Get 游戏服务器会话队列- Returns:
- GameServerSessionQueue 游戏服务器会话队列
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setGameServerSessionQueue
public void setGameServerSessionQueue(GameServerSessionQueue GameServerSessionQueue)
Set 游戏服务器会话队列- Parameters:
GameServerSessionQueue
- 游戏服务器会话队列
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getRequestId
public String getRequestId()
Get 唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。- Returns:
- RequestId 唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。
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setRequestId
public void setRequestId(String RequestId)
Set 唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。- Parameters:
RequestId
- 唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。
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