Class DesiredPlayerSession

    • Constructor Detail

      • DesiredPlayerSession

        public DesiredPlayerSession()
      • DesiredPlayerSession

        public DesiredPlayerSession​(DesiredPlayerSession source)
        NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy, and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
    • Method Detail

      • getPlayerId

        public String getPlayerId()
        Get 与玩家会话关联的唯一玩家标识
        Returns:
        PlayerId 与玩家会话关联的唯一玩家标识
      • setPlayerId

        public void setPlayerId​(String PlayerId)
        Set 与玩家会话关联的唯一玩家标识
        Parameters:
        PlayerId - 与玩家会话关联的唯一玩家标识
      • getPlayerData

        public String getPlayerData()
        Get 开发人员定义的玩家数据
        Returns:
        PlayerData 开发人员定义的玩家数据
      • setPlayerData

        public void setPlayerData​(String PlayerData)
        Set 开发人员定义的玩家数据
        Parameters:
        PlayerData - 开发人员定义的玩家数据