Class JoinGameServerSessionRequest


  • public class JoinGameServerSessionRequest
    extends AbstractModel
    • Constructor Detail

      • JoinGameServerSessionRequest

        public JoinGameServerSessionRequest()
      • JoinGameServerSessionRequest

        public JoinGameServerSessionRequest​(JoinGameServerSessionRequest source)
        NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy, and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
    • Method Detail

      • getGameServerSessionId

        public String getGameServerSessionId()
        Get 游戏服务器会话ID,最小长度1个ASCII字符,最大长度不超过256个ASCII字符
        Returns:
        GameServerSessionId 游戏服务器会话ID,最小长度1个ASCII字符,最大长度不超过256个ASCII字符
      • setGameServerSessionId

        public void setGameServerSessionId​(String GameServerSessionId)
        Set 游戏服务器会话ID,最小长度1个ASCII字符,最大长度不超过256个ASCII字符
        Parameters:
        GameServerSessionId - 游戏服务器会话ID,最小长度1个ASCII字符,最大长度不超过256个ASCII字符
      • getPlayerId

        public String getPlayerId()
        Get 玩家ID,最大长度1024个ASCII字符
        Returns:
        PlayerId 玩家ID,最大长度1024个ASCII字符
      • setPlayerId

        public void setPlayerId​(String PlayerId)
        Set 玩家ID,最大长度1024个ASCII字符
        Parameters:
        PlayerId - 玩家ID,最大长度1024个ASCII字符
      • getPlayerData

        public String getPlayerData()
        Get 玩家自定义数据,最大长度2048个ASCII字符
        Returns:
        PlayerData 玩家自定义数据,最大长度2048个ASCII字符
      • setPlayerData

        public void setPlayerData​(String PlayerData)
        Set 玩家自定义数据,最大长度2048个ASCII字符
        Parameters:
        PlayerData - 玩家自定义数据,最大长度2048个ASCII字符