public static final class Choicepoint.State extends Object
Constructor and Description |
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State(Choicepoint choicepoint,
RuleEvaluation evaluation) |
Modifier and Type | Method and Description |
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void |
backtrack(RuleEvaluation e)
Backtrack to the evaluation state at the point where this choicepoint were instantiated
|
void |
backtrackPosition(RuleEvaluation e) |
int |
getNonreferencedMatchCount() |
int |
getPosition() |
int |
getReferencedMatchCount() |
void |
updateState(RuleEvaluation evaluation) |
public State(Choicepoint choicepoint, RuleEvaluation evaluation)
public void updateState(RuleEvaluation evaluation)
public void backtrack(RuleEvaluation e)
public void backtrackPosition(RuleEvaluation e)
public int getPosition()
public int getReferencedMatchCount()
public int getNonreferencedMatchCount()
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