Class GameConfiguration
java.lang.Object
de.gurkenlabs.litiengine.configuration.Configuration
de.gurkenlabs.litiengine.configuration.GameConfiguration
This class contains all default
ConfigurationGroups
that are provided by the LITIENGINE. Additionally, it can
be used to register and manage custom settings that are specific to your game.- See Also:
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionclient()
Gets the basic game client configuration like update-rate or localization.debug()
Gets the configuration group with all default debugging settings.graphics()
Gets the configuration group with all default graphics settings.input()
Gets the configuration group with all default input settings.sound()
Gets the configuration group with all default sound settings.Methods inherited from class de.gurkenlabs.litiengine.configuration.Configuration
add, getConfigurationGroup, getConfigurationGroup, getConfigurationGroups, getFileName, load, save
-
Constructor Details
-
GameConfiguration
-
-
Method Details
-
client
Gets the basic game client configuration like update-rate or localization.- Returns:
- The game client configuration.
-
debug
Gets the configuration group with all default debugging settings.- Returns:
- The debugging configuration.
-
graphics
Gets the configuration group with all default graphics settings. Elements in this group will allow you to adjust the game's rendering behavior.- Returns:
- The graphics configuration.
-
input
Gets the configuration group with all default input settings.- Returns:
- The input configuration.
-
sound
Gets the configuration group with all default sound settings.- Returns:
- The sound configuration.
-