de.sciss.desktop.Menu

Item

object Item

Linear Supertypes
AnyRef, Any
Ordering
  1. Alphabetic
  2. By inheritance
Inherited
  1. Item
  2. AnyRef
  3. Any
  1. Hide All
  2. Show all
Learn more about member selection
Visibility
  1. Public
  2. All

Value Members

  1. final def !=(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  2. final def !=(arg0: Any): Boolean

    Definition Classes
    Any
  3. final def ##(): Int

    Definition Classes
    AnyRef → Any
  4. final def ==(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  5. final def ==(arg0: Any): Boolean

    Definition Classes
    Any
  6. def About(app: SwingApplication[_])(action: ⇒ Unit): Item

    Creates a special 'About' menu item.

    Creates a special 'About' menu item. If the platform has a special place for this item, the returned object indicates this by being !visible. In that case the call site may omit adding the item to the regular menu structure. If the item is visible, i.e. the platform does not have special support for it, it should be added to the end of the last menu group labelled "Help".

    The item's key will be "about".

    app

    the Swing application which is used to determine the item name.

    action

    the action to execute when the menu item is selected

    returns

    the menu item, possibly a dummy in which case its visible attribute is false

  7. def Preferences(app: SwingApplication[_])(action: ⇒ Unit): Item

    Creates a special 'Preferences' menu item.

    Creates a special 'Preferences' menu item. If the platform has a special place for this item, the returned object indicates this by being !visible. In that case the call site may omit adding the item to the regular menu structure. If the item is visible, i.e. the platform does not have special support for it, it should be added to "Edit" menu on Linux or the "Tools" menu on Windows.

    The item's key will be "preferences".

    app

    the Swing application which is used to determine the item name.

    action

    the action to execute when the menu item is selected

    returns

    the menu item, possibly a dummy in which case its visible attribute is false

  8. def Quit(app: SwingApplication[_]): Item

    Creates a special 'Quit' menu item.

    Creates a special 'Quit' menu item. If the platform has a special place for this item, the returned object indicates this by being !visible. In that case the call site may omit adding the item to the regular menu structure. If the item is visible, i.e. the platform does not have special support for it, it should be added to "File" menu.

    The item is automatically associated with an action which calls Desktop.mayQuit(), conditionally followed by app.quit().

    The item's key will be "quit".

    app

    the Swing application which is used to determine the item name.

    returns

    the menu item, possibly a dummy in which case its visible attribute is false

  9. def apply(key: String, attr: Attributes): Item

  10. def apply(key: String)(attr: Attributes)(action: ⇒ Unit): Item

  11. def apply(key: String, action: Action): Item

  12. final def asInstanceOf[T0]: T0

    Definition Classes
    Any
  13. def clone(): AnyRef

    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  14. final def eq(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  15. def equals(arg0: Any): Boolean

    Definition Classes
    AnyRef → Any
  16. def finalize(): Unit

    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  17. final def getClass(): Class[_]

    Definition Classes
    AnyRef → Any
  18. def hashCode(): Int

    Definition Classes
    AnyRef → Any
  19. final def isInstanceOf[T0]: Boolean

    Definition Classes
    Any
  20. final def ne(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  21. final def notify(): Unit

    Definition Classes
    AnyRef
  22. final def notifyAll(): Unit

    Definition Classes
    AnyRef
  23. final def synchronized[T0](arg0: ⇒ T0): T0

    Definition Classes
    AnyRef
  24. def toString(): String

    Definition Classes
    AnyRef → Any
  25. def unapply(n: NodeLike): Option[Item]

  26. final def wait(): Unit

    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  27. final def wait(arg0: Long, arg1: Int): Unit

    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  28. final def wait(arg0: Long): Unit

    Definition Classes
    AnyRef
    Annotations
    @throws( ... )

Inherited from AnyRef

Inherited from Any

Ungrouped