DataTexture
THREE.DataTexture
class DataTexture(data: TypedArray[_, _], width: Int, height: Int, format: UndefOr[Int], `type`: UndefOr[Int], mapping: UndefOr[Int], wrapS: UndefOr[Int], wrapT: UndefOr[Int], magFilter: UndefOr[Int], minFilter: UndefOr[Int], anisotropy: UndefOr[Int], colorSpace: UndefOr[String]) extends Texture
Creates a texture directly from raw data, width and height.
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