object LFSR16
LFSR16 generates a 16-bit linear feedback shift register, returning the register contents. This is useful for generating a pseudo-random sequence.
The example below, taken from the unit tests, creates two 4-sided dice using LFSR16
primitives:
- Annotations
- @deprecated
- Deprecated
(Since version 3.2) LFSR16 is deprecated in favor of the parameterized chisel3.util.random.LFSR
- Source
- LFSR.scala
val bins = Reg(Vec(8, UInt(32.W))) // Create two 4 sided dice and roll them each cycle. // Use tap points on each LFSR so values are more independent val die0 = Cat(Seq.tabulate(2) { i => LFSR16()(i) }) val die1 = Cat(Seq.tabulate(2) { i => LFSR16()(i + 2) }) val rollValue = die0 +& die1 // Note +& is critical because sum will need an extra bit. bins(rollValue) := bins(rollValue) + 1.U
Example:
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(Since version 3.2) Use chisel3.util.random.LFSR(16) for a 16-bit LFSR
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(Since version ) see corresponding Javadoc for more information.
This is the documentation for Chisel.
Package structure
The chisel3 package presents the public API of Chisel. It contains the concrete core types
UInt
,SInt
,Bool
,FixedPoint
,Clock
, andReg
, the abstract typesBits
,Aggregate
, andData
, and the aggregate typesBundle
andVec
.The Chisel package is a compatibility layer that attempts to provide chisel2 compatibility in chisel3.
Utility objects and methods are found in the
util
package.The
testers
package defines the basic interface for chisel testers.