Left

data class Left<out A>(val value: A) : Either<A, Nothing>

The left side of the disjoint union, as opposed to the Right side.

Constructors

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fun <out A> Left(value: A)

Types

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object Companion

Functions

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inline fun all(predicate: (Nothing) -> Boolean): Boolean

Returns true if Left or returns the result of the application of the given predicate to the Right value.

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inline fun <C> bifoldLeft(    c: C,     f: (C, A) -> C,     g: (C, Nothing) -> C): C
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inline fun <C> bifoldMap(    MN: Monoid<C>,     f: (A) -> C,     g: (Nothing) -> C): C
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inline fun <C, D> bimap(leftOperation: (A) -> C, rightOperation: (Nothing) -> D): Either<C, D>

Map over Left and Right of this Either

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inline fun <AA, C> bitraverse(fe: (A) -> Iterable<AA>, fa: (Nothing) -> Iterable<C>): List<Either<AA, C>>
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inline fun <AA, C> bitraverseNullable(fl: (A) -> AA?, fr: (Nothing) -> C?): Either<AA, C>?
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inline fun <AA, C> bitraverseOption(fl: (A) -> Option<AA>, fr: (Nothing) -> Option<C>): Option<Either<AA, C>>
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inline fun <AA, C, D> bitraverseValidated(fe: (A) -> Validated<AA, C>, fa: (Nothing) -> Validated<AA, D>): Validated<AA, Either<C, D>>
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inline fun exists(predicate: (Nothing) -> Boolean): Boolean

Returns false if Left or returns the result of the application of the given predicate to the Right value.

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inline fun findOrNull(predicate: (Nothing) -> Boolean): Nothing?
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inline fun <C> fold(ifLeft: (A) -> C, ifRight: (Nothing) -> C): C

Applies ifLeft if this is a Left or ifRight if this is a Right.

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inline fun <C> foldLeft(initial: C, rightOperation: (C, Nothing) -> C): C
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fun <C> foldMap(MN: Monoid<C>, f: (Nothing) -> C): C
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fun isEmpty(): Boolean

Returns true if Left

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fun isLeft(): Boolean
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fun isNotEmpty(): Boolean

Returns true if Right

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fun isRight(): Boolean
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inline fun <C> map(f: (Nothing) -> C): Either<A, C>

The given function is applied if this is a Right.

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inline fun <C> mapLeft(f: (A) -> C): Either<C, Nothing>

The given function is applied if this is a Left.

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fun orNone(): Option<Nothing>
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fun orNull(): Nothing?

Returns the right value if it exists, otherwise null

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fun replicate(n: Int): Either<A, List<Nothing>>
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fun swap(): Either<Nothing, A>

If this is a Left, then return the left value in Right or vice versa.

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inline fun tap(f: (Nothing) -> Unit): Either<A, Nothing>

The given function is applied as a fire and forget effect if this is a Right. When applied the result is ignored and the original Either value is returned

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inline fun tapLeft(f: (A) -> Unit): Either<A, Nothing>

The given function is applied as a fire and forget effect if this is a Left. When applied the result is ignored and the original Either value is returned

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open override fun toString(): String
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fun toValidated(): Validated<A, Nothing>
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fun toValidatedNel(): ValidatedNel<A, Nothing>
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inline fun <C> traverse(fa: (Nothing) -> Option<C>): Option<Either<A, C>>
inline fun <AA, C> traverse(fa: (Nothing) -> Validated<AA, C>): Validated<AA, Either<A, C>>
inline fun <C> traverse(fa: (Nothing) -> Iterable<C>): List<Either<A, C>>
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inline fun <C> traverseNullable(fa: (Nothing) -> C?): Either<A, C>?
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inline fun <C> traverseOption(fa: (Nothing) -> Option<C>): Option<Either<A, C>>
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inline fun <AA, C> traverseValidated(fa: (Nothing) -> Validated<AA, C>): Validated<AA, Either<A, C>>
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fun void(): Either<A, Unit>

Properties

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val value: A