WebGLBindingStates
class Object
trait Any
class Object
trait Matchable
class Any
Value members
Constructors
def this(gl: WebGLRenderingContext, extensions: WebGLExtensions, attributes: WebGLAttributes, capabilities: WebGLCapabilities)
Concrete methods
def setup(`object`: Object3D, material: Material, program: WebGLProgram, geometry: BufferGeometry, index: BufferAttribute): Unit