Class SDL_GameControllerButtonBind.Value

    • Nested Class Summary

      • Nested classes/interfaces inherited from class com.sun.jna.Structure

        com.sun.jna.Structure.ByReference, com.sun.jna.Structure.ByValue, com.sun.jna.Structure.FieldOrder, com.sun.jna.Structure.StructField
    • Field Summary

      Fields 
      Modifier and Type Field Description
      int axis  
      int button  
      SDL_GameControllerButtonBind.Hat hat  
      • Fields inherited from class com.sun.jna.Structure

        ALIGN_DEFAULT, ALIGN_GNUC, ALIGN_MSVC, ALIGN_NONE, CALCULATE_SIZE
    • Constructor Summary

      Constructors 
      Constructor Description
      Value()  
      Value​(com.sun.jna.Pointer p)  
    • Method Summary

      • Methods inherited from class com.sun.jna.Union

        getFieldOrder, getNativeAlignment, getTypedValue, readField, readField, setType, setType, setTypedValue, writeField, writeField, writeField
      • Methods inherited from class com.sun.jna.Structure

        allocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, calculateSize, clear, createFieldsOrder, createFieldsOrder, createFieldsOrder, createFieldsOrder, dataEquals, dataEquals, ensureAllocated, equals, fieldOffset, getAutoRead, getAutoWrite, getFieldList, getFields, getNativeSize, getNativeSize, getPointer, getStringEncoding, getStructAlignment, hashCode, newInstance, newInstance, read, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setStringEncoding, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write
    • Constructor Detail

      • Value

        public Value()
      • Value

        public Value​(com.sun.jna.Pointer p)