Class ProtectorAPI
java.lang.Object
io.github.lijinhong11.protector.api.ProtectorAPI
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic boolean
allowBreak
(org.bukkit.entity.Player player) Check if the player can break a blockstatic boolean
allowBreak
(org.bukkit.entity.Player player, org.bukkit.Location block) Check if the player can break a blockstatic boolean
allowInteract
(org.bukkit.entity.Player player) Check if the player can interact with a blockstatic boolean
allowInteract
(org.bukkit.entity.Player player, org.bukkit.Location block) Check if the player can interact with the blockstatic boolean
allowPlace
(org.bukkit.entity.Player player) Check if the player can place a blockstatic boolean
allowPlace
(org.bukkit.entity.Player player, org.bukkit.Location block) Check if the player can place a blockstatic @Nullable IBlockProtectionModule
findBlockModule
(org.bukkit.entity.Player p, org.bukkit.Location block) Find the block protection module that protects the blockstatic @Nullable IProtectionModule
findModule
(org.bukkit.Location location) Find the protection module that protects the protection rangestatic ProtectionAPIPlugin
static boolean
isEventFake
(@NotNull org.bukkit.event.Event event) static void
register
(IBlockProtectionModule module) static void
register
(IProtectionModule module) static void
setPluginHost
(ProtectionAPIPlugin plugin)
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Constructor Details
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ProtectorAPI
public ProtectorAPI()
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Method Details
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register
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register
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setPluginHost
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getPluginHost
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findModule
Find the protection module that protects the protection range- Parameters:
location
- the location in the protection range- Returns:
- the protection module
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findBlockModule
@Nullable public static @Nullable IBlockProtectionModule findBlockModule(org.bukkit.entity.Player p, org.bukkit.Location block) Find the block protection module that protects the block- Parameters:
p
- the playerblock
- the block- Returns:
- the block protection module
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isEventFake
public static boolean isEventFake(@NotNull @NotNull org.bukkit.event.Event event) -
allowBreak
public static boolean allowBreak(org.bukkit.entity.Player player) Check if the player can break a block- Parameters:
player
- the player- Returns:
- true if the player can break a block, false otherwise
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allowBreak
public static boolean allowBreak(org.bukkit.entity.Player player, org.bukkit.Location block) Check if the player can break a block- Parameters:
player
- the playerblock
- the block- Returns:
- true if the player can break a block, false otherwise
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allowPlace
public static boolean allowPlace(org.bukkit.entity.Player player) Check if the player can place a block- Parameters:
player
- the player- Returns:
- true if the player can place a block, false otherwise
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allowPlace
public static boolean allowPlace(org.bukkit.entity.Player player, org.bukkit.Location block) Check if the player can place a block- Parameters:
player
- the playerblock
- the block- Returns:
- true if the player can place a block, false otherwise
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allowInteract
public static boolean allowInteract(org.bukkit.entity.Player player) Check if the player can interact with a block- Parameters:
player
- the player- Returns:
- true if the player can interact with a block
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allowInteract
public static boolean allowInteract(org.bukkit.entity.Player player, org.bukkit.Location block) Check if the player can interact with the block- Parameters:
player
- the playerblock
- the block- Returns:
- true if the player can interact with the block
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