FakeEntityImpl

class FakeEntityImpl : FakeEntity

Functions

addPassenger
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open override fun addPassenger(passenger: FakeEntity): Boolean
checkState
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fun checkState()
eject
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open override fun eject(): Boolean
excludeTracker
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open override fun excludeTracker(player: Player)
includeTracker
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open override fun includeTracker(player: Player)
move
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open fun move(x: Double, y: Double, z: Double)
moveAndRotation
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open fun moveAndRotation(x: Double, y: Double, z: Double, yaw: Float, pitch: Float)
moveTo
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open override fun moveTo(target: Location)
playAnimation
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open override fun playAnimation(action: AnimationType)
open override fun playAnimation(action: Int)
playEffect
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open override fun playEffect(data: Byte)
open fun playEffect(type: EntityEffect)
remove
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open override fun remove()
removePassenger
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open override fun removePassenger(passenger: FakeEntity): Boolean
updateEquipment
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open override fun updateEquipment(applier: EntityEquipment.() -> Unit)
updateMetadata
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open override fun <T : Entity> updateMetadata(applier: T.() -> Unit)

Properties

bukkitEntity
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open override val bukkitEntity: Entity
dead
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open override val dead: Boolean
isDone
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val isDone: Boolean
isVisible
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open override var isVisible: Boolean = true
location
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open override val location: Location
passengers
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open override val passengers: List<FakeEntity>
server
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open override val server: FakeEntityServerImpl
valid
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open override var valid: Boolean = true
vehicle
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open override var vehicle: FakeEntityImpl? = null