SelectionResolution

viz.dsl.vegaLite.SelectionResolution

With layered and multi-view displays, a strategy that determines how selections' data queries are resolved when applied in a filter transform, conditional encoding rule, or scale domain.

One of:

  • "global" -- only one brush exists for the entire SPLOM. When the user begins to drag, any previous brushes are cleared, and a new one is constructed.
  • "union" -- each cell contains its own brush, and points are highlighted if they lie within any of these individual brushes.
  • "intersect" -- each cell contains its own brush, and points are highlighted only if they fall within all of these individual brushes.

Default value: global.

See also: resolve examples in the documentation.

Attributes

Source:
vega-lite.scala
Graph
Supertypes
trait Enum
trait Product
trait Equals
class Object
trait Matchable
class Any

Members list

Concise view

Type members

Enum entries

case case global extends SelectionResolution

Attributes

Source:
vega-lite.scala
case case intersect extends SelectionResolution

Attributes

Source:
vega-lite.scala
case case union extends SelectionResolution

Attributes

Source:
vega-lite.scala