Class V2MetricValueStatus

java.lang.Object
io.kubernetes.client.openapi.models.V2MetricValueStatus

@Generated(value="org.openapitools.codegen.languages.JavaClientCodegen", date="2023-06-18T15:05:57.863601Z[Etc/UTC]") public class V2MetricValueStatus extends Object
MetricValueStatus holds the current value for a metric
  • Field Details

  • Constructor Details

    • V2MetricValueStatus

      public V2MetricValueStatus()
  • Method Details

    • averageUtilization

      public V2MetricValueStatus averageUtilization(Integer averageUtilization)
    • getAverageUtilization

      @Nullable public Integer getAverageUtilization()
      currentAverageUtilization is the current value of the average of the resource metric across all relevant pods, represented as a percentage of the requested value of the resource for the pods.
      Returns:
      averageUtilization
    • setAverageUtilization

      public void setAverageUtilization(Integer averageUtilization)
    • averageValue

      public V2MetricValueStatus averageValue(Quantity averageValue)
    • getAverageValue

      @Nullable public Quantity getAverageValue()
      Quantity is a fixed-point representation of a number. It provides convenient marshaling/unmarshaling in JSON and YAML, in addition to String() and AsInt64() accessors. The serialization format is: ``` <quantity> ::= <signedNumber><suffix> (Note that <suffix> may be empty, from the \"\" case in <decimalSI>.) <digit> ::= 0 | 1 | ... | 9 <digits> ::= <digit> | <digit><digits> <number> ::= <digits> | <digits>.<digits> | <digits>. | .<digits> <sign> ::= \"+\" | \"-\" <signedNumber> ::= <number> | <sign><number> <suffix> ::= <binarySI> | <decimalExponent> | <decimalSI> <binarySI> ::= Ki | Mi | Gi | Ti | Pi | Ei (International System of units; See: http://physics.nist.gov/cuu/Units/binary.html) <decimalSI> ::= m | \"\" | k | M | G | T | P | E (Note that 1024 = 1Ki but 1000 = 1k; I didn't choose the capitalization.) <decimalExponent> ::= \"e\" <signedNumber> | \"E\" <signedNumber> ``` No matter which of the three exponent forms is used, no quantity may represent a number greater than 2^63-1 in magnitude, nor may it have more than 3 decimal places. Numbers larger or more precise will be capped or rounded up. (E.g.: 0.1m will rounded up to 1m.) This may be extended in the future if we require larger or smaller quantities. When a Quantity is parsed from a string, it will remember the type of suffix it had, and will use the same type again when it is serialized. Before serializing, Quantity will be put in \"canonical form\". This means that Exponent/suffix will be adjusted up or down (with a corresponding increase or decrease in Mantissa) such that: - No precision is lost - No fractional digits will be emitted - The exponent (or suffix) is as large as possible. The sign will be omitted unless the number is negative. Examples: - 1.5 will be serialized as \"1500m\" - 1.5Gi will be serialized as \"1536Mi\" Note that the quantity will NEVER be internally represented by a floating point number. That is the whole point of this exercise. Non-canonical values will still parse as long as they are well formed, but will be re-emitted in their canonical form. (So always use canonical form, or don't diff.) This format is intended to make it difficult to use these numbers without writing some sort of special handling code in the hopes that that will cause implementors to also use a fixed point implementation.
      Returns:
      averageValue
    • setAverageValue

      public void setAverageValue(Quantity averageValue)
    • value

      public V2MetricValueStatus value(Quantity value)
    • getValue

      @Nullable public Quantity getValue()
      Quantity is a fixed-point representation of a number. It provides convenient marshaling/unmarshaling in JSON and YAML, in addition to String() and AsInt64() accessors. The serialization format is: ``` <quantity> ::= <signedNumber><suffix> (Note that <suffix> may be empty, from the \"\" case in <decimalSI>.) <digit> ::= 0 | 1 | ... | 9 <digits> ::= <digit> | <digit><digits> <number> ::= <digits> | <digits>.<digits> | <digits>. | .<digits> <sign> ::= \"+\" | \"-\" <signedNumber> ::= <number> | <sign><number> <suffix> ::= <binarySI> | <decimalExponent> | <decimalSI> <binarySI> ::= Ki | Mi | Gi | Ti | Pi | Ei (International System of units; See: http://physics.nist.gov/cuu/Units/binary.html) <decimalSI> ::= m | \"\" | k | M | G | T | P | E (Note that 1024 = 1Ki but 1000 = 1k; I didn't choose the capitalization.) <decimalExponent> ::= \"e\" <signedNumber> | \"E\" <signedNumber> ``` No matter which of the three exponent forms is used, no quantity may represent a number greater than 2^63-1 in magnitude, nor may it have more than 3 decimal places. Numbers larger or more precise will be capped or rounded up. (E.g.: 0.1m will rounded up to 1m.) This may be extended in the future if we require larger or smaller quantities. When a Quantity is parsed from a string, it will remember the type of suffix it had, and will use the same type again when it is serialized. Before serializing, Quantity will be put in \"canonical form\". This means that Exponent/suffix will be adjusted up or down (with a corresponding increase or decrease in Mantissa) such that: - No precision is lost - No fractional digits will be emitted - The exponent (or suffix) is as large as possible. The sign will be omitted unless the number is negative. Examples: - 1.5 will be serialized as \"1500m\" - 1.5Gi will be serialized as \"1536Mi\" Note that the quantity will NEVER be internally represented by a floating point number. That is the whole point of this exercise. Non-canonical values will still parse as long as they are well formed, but will be re-emitted in their canonical form. (So always use canonical form, or don't diff.) This format is intended to make it difficult to use these numbers without writing some sort of special handling code in the hopes that that will cause implementors to also use a fixed point implementation.
      Returns:
      value
    • setValue

      public void setValue(Quantity value)
    • equals

      public boolean equals(Object o)
      Overrides:
      equals in class Object
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object
    • toString

      public String toString()
      Overrides:
      toString in class Object