public class WebSocket08FrameDecoder extends io.netty.handler.codec.ReplayingDecoder<io.netty.handler.codec.http.websocketx.WebSocket08FrameDecoder.State> implements WebSocketFrameDecoder
Constructor and Description |
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WebSocket08FrameDecoder(boolean maskedPayload,
boolean allowExtensions,
int maxFramePayloadLength)
Constructor
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Modifier and Type | Method and Description |
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protected void |
checkCloseFrameBody(io.netty.channel.ChannelHandlerContext ctx,
io.netty.buffer.ByteBuf buffer) |
protected void |
decode(io.netty.channel.ChannelHandlerContext ctx,
io.netty.buffer.ByteBuf in,
List<Object> out) |
callDecode, channelInactive, checkpoint, checkpoint, state, state
actualReadableBytes, channelRead, channelReadComplete, decodeLast, handlerRemoved, handlerRemoved0, internalBuffer, isSingleDecode, setSingleDecode
channelActive, channelRegistered, channelUnregistered, channelWritabilityChanged, userEventTriggered
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
public WebSocket08FrameDecoder(boolean maskedPayload, boolean allowExtensions, int maxFramePayloadLength)
maskedPayload
- Web socket servers must set this to true processed incoming masked payload. Client implementations
must set this to false.allowExtensions
- Flag to allow reserved extension bits to be used or notmaxFramePayloadLength
- Maximum length of a frame's payload. Setting this to an appropriate value for you application
helps check for denial of services attacks.protected void decode(io.netty.channel.ChannelHandlerContext ctx, io.netty.buffer.ByteBuf in, List<Object> out) throws Exception
decode
in class io.netty.handler.codec.ByteToMessageDecoder
Exception
protected void checkCloseFrameBody(io.netty.channel.ChannelHandlerContext ctx, io.netty.buffer.ByteBuf buffer)
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