public class WebSocketClientProtocolHandler extends io.netty.handler.codec.MessageToMessageDecoder<WebSocketFrame>
handleCloseFrames is false, default is true.
This implementation will establish the websocket connection once the connection to the remote server was complete.
To know once a handshake was done you can intercept the
ChannelInboundHandler.userEventTriggered(ChannelHandlerContext, Object) and check if the event was of type
WebSocketClientProtocolHandler.ClientHandshakeStateEvent.HANDSHAKE_ISSUED or WebSocketClientProtocolHandler.ClientHandshakeStateEvent.HANDSHAKE_COMPLETE.| Modifier and Type | Class and Description |
|---|---|
static class |
WebSocketClientProtocolHandler.ClientHandshakeStateEvent
Events that are fired to notify about handshake status
|
| Constructor and Description |
|---|
WebSocketClientProtocolHandler(URI webSocketURL,
WebSocketVersion version,
String subprotocol,
boolean allowExtensions,
HttpHeaders customHeaders,
int maxFramePayloadLength)
Base constructor
|
WebSocketClientProtocolHandler(URI webSocketURL,
WebSocketVersion version,
String subprotocol,
boolean allowExtensions,
HttpHeaders customHeaders,
int maxFramePayloadLength,
boolean handleCloseFrames)
Base constructor
|
WebSocketClientProtocolHandler(URI webSocketURL,
WebSocketVersion version,
String subprotocol,
boolean allowExtensions,
HttpHeaders customHeaders,
int maxFramePayloadLength,
boolean handleCloseFrames,
boolean performMasking,
boolean allowMaskMismatch)
Base constructor
|
WebSocketClientProtocolHandler(WebSocketClientHandshaker handshaker)
Base constructor
|
WebSocketClientProtocolHandler(WebSocketClientHandshaker handshaker,
boolean handleCloseFrames)
Base constructor
|
| Modifier and Type | Method and Description |
|---|---|
protected void |
decode(io.netty.channel.ChannelHandlerContext ctx,
WebSocketFrame frame,
List<Object> out) |
void |
exceptionCaught(io.netty.channel.ChannelHandlerContext ctx,
Throwable cause) |
void |
handlerAdded(io.netty.channel.ChannelHandlerContext ctx) |
WebSocketClientHandshaker |
handshaker()
Returns the used handshaker
|
acceptInboundMessage, channelReadchannelActive, channelInactive, channelReadComplete, channelRegistered, channelUnregistered, channelWritabilityChanged, userEventTriggeredpublic WebSocketClientProtocolHandler(URI webSocketURL, WebSocketVersion version, String subprotocol, boolean allowExtensions, HttpHeaders customHeaders, int maxFramePayloadLength, boolean handleCloseFrames, boolean performMasking, boolean allowMaskMismatch)
webSocketURL - URL for web socket communications. e.g "ws://myhost.com/mypath". Subsequent web socket frames will be
sent to this URL.version - Version of web socket specification to use to connect to the serversubprotocol - Sub protocol request sent to the server.customHeaders - Map of custom headers to add to the client requestmaxFramePayloadLength - Maximum length of a frame's payloadhandleCloseFrames - true if close frames should not be forwarded and just close the channelperformMasking - Whether to mask all written websocket frames. This must be set to true in order to be fully compatible
with the websocket specifications. Client applications that communicate with a non-standard server
which doesn't require masking might set this to false to achieve a higher performance.allowMaskMismatch - Allows to loosen the masking requirement on received frames. When this is set to false then also
frames which are not masked properly according to the standard will still be accepted.public WebSocketClientProtocolHandler(URI webSocketURL, WebSocketVersion version, String subprotocol, boolean allowExtensions, HttpHeaders customHeaders, int maxFramePayloadLength, boolean handleCloseFrames)
webSocketURL - URL for web socket communications. e.g "ws://myhost.com/mypath". Subsequent web socket frames will be
sent to this URL.version - Version of web socket specification to use to connect to the serversubprotocol - Sub protocol request sent to the server.customHeaders - Map of custom headers to add to the client requestmaxFramePayloadLength - Maximum length of a frame's payloadhandleCloseFrames - true if close frames should not be forwarded and just close the channelpublic WebSocketClientProtocolHandler(URI webSocketURL, WebSocketVersion version, String subprotocol, boolean allowExtensions, HttpHeaders customHeaders, int maxFramePayloadLength)
webSocketURL - URL for web socket communications. e.g "ws://myhost.com/mypath". Subsequent web socket frames will be
sent to this URL.version - Version of web socket specification to use to connect to the serversubprotocol - Sub protocol request sent to the server.customHeaders - Map of custom headers to add to the client requestmaxFramePayloadLength - Maximum length of a frame's payloadpublic WebSocketClientProtocolHandler(WebSocketClientHandshaker handshaker, boolean handleCloseFrames)
handshaker - The WebSocketClientHandshaker which will be used to issue the handshake once the connection
was established to the remote peer.handleCloseFrames - true if close frames should not be forwarded and just close the channelpublic WebSocketClientProtocolHandler(WebSocketClientHandshaker handshaker)
handshaker - The WebSocketClientHandshaker which will be used to issue the handshake once the connection
was established to the remote peer.public WebSocketClientHandshaker handshaker()
protected void decode(io.netty.channel.ChannelHandlerContext ctx,
WebSocketFrame frame,
List<Object> out)
throws Exception
Exceptionpublic void handlerAdded(io.netty.channel.ChannelHandlerContext ctx)
handlerAdded in interface io.netty.channel.ChannelHandlerhandlerAdded in class io.netty.channel.ChannelHandlerAdapterpublic void exceptionCaught(io.netty.channel.ChannelHandlerContext ctx,
Throwable cause)
throws Exception
exceptionCaught in interface io.netty.channel.ChannelHandlerexceptionCaught in interface io.netty.channel.ChannelInboundHandlerexceptionCaught in class io.netty.channel.ChannelInboundHandlerAdapterExceptionCopyright © 2008–2017 The Netty Project. All rights reserved.