|
Interface Summary |
| ClientEndpointConfiguration |
The ClientEndpointConfiguration is a special kind of endpoint configuration object that contains
web socket configuration information specific only to client endpoints. |
| CloseReason.CloseCode |
A marker interface for the close codes. |
| Decoder |
The Decoder interface holds member interfaces that define how a developer can provide
the web socket container a way web socket messages into developer defined custom objects. |
| Decoder.Binary<T> |
This interface defines how a custom object (of type T) is decoded from a web socket message in
the form of a byte buffer. |
| Decoder.BinaryStream<T> |
This interface defines how a custom object is decoded from a web socket message in
the form of a binary stream. |
| Decoder.Text<T> |
This interface defines how a custom object is decoded from a web socket message in
the form of a string. |
| Decoder.TextStream<T> |
This interface defines how a custom object of type T is decoded from a web socket message in
the form of a character stream. |
| Encoder |
The Encoder interface defines how developers can provide a way to convert
their custom objects into web socket messages. |
| Encoder.Binary<T> |
This interface defines how to provide a way to convert a custom
object into a binary message. |
| Encoder.BinaryStream<T> |
This interface may be implemented by encoding algorithms
that want to write the encoded object to a binary stream. |
| Encoder.Text<T> |
This interface defines how to provide a way to convert a custom
object into a text message. |
| Encoder.TextStream<T> |
This interface may be implemented by encoding algorithms
that want to write the encoded object to a character stream. |
| EndpointConfiguration |
The endpoint configuration contains all the information needed during the handshake process
for this end point. |
| Extension |
A simple representation of a websocket extension as a name and map of extension parameters. |
| Extension.Parameter |
This member interface defines a single websocket extension parameter. |
| HandshakeResponse |
The handshake response represents the web socket-defined Http response
that is the response to the opening handshake request. |
| MessageHandler |
Developers implement MessageHandlers in order to receive incoming messages
during a web socket conversation. |
| MessageHandler.Async<T> |
This kind of handler is notified by the implementation as it becomes ready
to deliver parts of a whole message. |
| MessageHandler.Basic<T> |
This kind of handler is notified by the container on arrival of a complete message. |
| PongMessage |
The PongMessage interface represents a web socket pong. |
| RemoteEndpoint |
The RemoteEndpoint object is supplied by the container and represents the 'other end' of the Web Socket conversation. |
| SendHandler |
A simple callback object for asynchronous sending of web socket messages. |
| Session |
A Web Socket session represents a conversation between two web socket endpoints. |
| WebSocketContainer |
A WebSocketContainer is an implementation provided object that allows the developer to
initiate a web socket handshake from the provided endpoint. |