Flow Messaging
Functions
Creates a communication session with a counterparty's ResponderFlow. Subsequently, you may send/receive using this session object. Note that this function does not communicate in itself. The counter-flow will be kicked off by the first send/receive.
Creates a communication session with another member. Subsequently you may send/receive using this session object. Note that this function does not communicate in itself. The counter-flow will be kicked off by the first send/receive.
Suspends until a message has been received for each session in the specified sessions.
Suspends until a message has been received for each session in the specified sessions.
Queues the given payloads for sending to the provided sessions and continues without waiting for a response.