object Events extends Serializable
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- def connectGatewayToApiMessages(events: Events, gatewayToApiMessageConverter: Option[(CacheTypeRegistry) ⇒ (Dispatch[_]) ⇒ Option[APIMessageCacheUpdate[_]]], parallelism: Int, ignoredEvents: Seq[Class[_ <: GatewayEvent[_]]], cacheTypeRegistry: CacheTypeRegistry, maxBatch: Long = 1, batchCostFun: (APIMessageCacheUpdate[_]) ⇒ Long = _ => 1)(implicit system: ActorSystem[Nothing]): Unit
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def
create(cacheProcessor: CacheProcessor = ..., parallelism: Int = 4, ignoredEvents: Seq[Class[_ <: GatewayEvent[_]]] = Nil, cacheTypeRegistry: CacheTypeRegistry = CacheTypeRegistry.default, maxBatch: Long = 1, batchCostFun: (APIMessageCacheUpdate[_]) ⇒ Long = _ => 1, gatewayToApiMessageConverter: Option[(CacheTypeRegistry) ⇒ (Dispatch[_]) ⇒ Option[APIMessageCacheUpdate[_]]] = ..., cacheBufferSize: PubSubBufferSize = PubSubBufferSize(), sendGatewayEventsBufferSize: PubSubBufferSize = PubSubBufferSize(), receiveGatewayEventsBufferSize: PubSubBufferSize = PubSubBufferSize())(implicit system: ActorSystem[Nothing]): Events
Creates a cache for a bot.
Creates a cache for a bot.
- cacheProcessor
A function to run on each cache update.
- parallelism
How many cache updates to construct at the same time.
-
def
createGuildCache(guildCacheActor: ActorRef[GuildCacheEvent], parallelism: Int = 4, ignoredEvents: Seq[Class[_ <: GatewayEvent[_]]] = Nil, cacheTypeRegistry: CacheTypeRegistry = CacheTypeRegistry.default, maxBatch: Long = 1, batchCostFun: (APIMessageCacheUpdate[_]) ⇒ Long = _ => 1, gatewayToApiMessageConverter: Option[(CacheTypeRegistry) ⇒ (Dispatch[_]) ⇒ Option[APIMessageCacheUpdate[_]]] = ..., cacheBufferSize: PubSubBufferSize = PubSubBufferSize(), sendGatewayEventsBufferSize: PubSubBufferSize = PubSubBufferSize(), receiveGatewayEventsBufferSize: PubSubBufferSize = PubSubBufferSize())(implicit system: ActorSystem[Nothing]): Events
Creates a guild partitioned cache for a bot.
Creates a guild partitioned cache for a bot. Each guild will in effect receive it's own cache. Cache events not specific to one guild will be sent to all caches.
Unlike then default cache, this one is faster, as cache updates can be done in parallel, but might use more memory, and you need to handle cross guild cache actions yourself.
- parallelism
How many cache updates to construct at the same time.
- def createWithPubSub(publish: Sink[CacheEvent, NotUsed], subscribe: Source[(CacheEvent, CacheState), NotUsed], parallelism: Int = 4, ignoredEvents: Seq[Class[_ <: GatewayEvent[_]]], cacheTypeRegistry: CacheTypeRegistry, maxBatch: Long = 1, batchCostFun: (APIMessageCacheUpdate[_]) ⇒ Long = _ => 1, gatewayToApiMessageConverter: Option[(CacheTypeRegistry) ⇒ (Dispatch[_]) ⇒ Option[APIMessageCacheUpdate[_]]] = ..., sendGatewayEventsBufferSize: PubSubBufferSize = PubSubBufferSize(), receiveGatewayEventsBufferSize: PubSubBufferSize = PubSubBufferSize())(implicit system: ActorSystem[Nothing]): Events
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