H
- the type of ChronicleHash
accessed remotely, ChronicleMap
or
ChronicleSet
public interface ChronicleHashStatelessClientBuilder<C extends ChronicleHashStatelessClientBuilder<C,H>,H extends ChronicleHash>
ChronicleHash
implementation, this stateless implementation will be
referred to as a stateless client as it
will not hold any of its own data locally, the stateless client will perform Remote Procedure
Calls ( RPC ) to another ChronicleMap
or ChronicleSet
which we will refer to
as the server. The server will hold all your data, the server can not it’s self be a
stateless client. Your stateless client must be connected to the server via TCP/IP. The
stateless client will delegate all your method calls to the remote sever. The stateless
client operations will block, in other words the stateless client will wait for the server to
send a response before continuing to the next operation. The stateless client could be
consider to be a ClientProxy to ChronicleMap
or ChronicleSet
running on
another hostC tcpBufferSize(int tcpBufferSize)
H create() throws IOException
IOException
Copyright © 2015. All rights reserved.