public class ElementTree extends AbstractElement
Constructor and Description |
---|
ElementTree(UFont font,
ISkinSimple spriteContainer,
TableStrategy strategy) |
Modifier and Type | Method and Description |
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void |
addCellToEntry(String s) |
void |
addEntry(String s) |
void |
drawU(UGraphic ug,
int zIndex,
Dimension2D dimToUse) |
Dimension2D |
getPreferredDimension(StringBounder stringBounder,
double x,
double y) |
public ElementTree(UFont font, ISkinSimple spriteContainer, TableStrategy strategy)
public void addEntry(String s)
public void addCellToEntry(String s)
public Dimension2D getPreferredDimension(StringBounder stringBounder, double x, double y)
public void drawU(UGraphic ug, int zIndex, Dimension2D dimToUse)
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