public class Job extends DestroyableBase implements Runnable
A Job
is a piece of logic that can be run/scheduled in ActFramework
Destroyable.Util
Modifier and Type | Method and Description |
---|---|
protected void |
_before() |
protected void |
_finally() |
protected String |
brief() |
protected void |
cancel() |
protected void |
doJob() |
String |
getId() |
int |
getProgressInPercent() |
String |
id() |
boolean |
isExecuted() |
boolean |
isOneTime() |
protected JobManager |
manager() |
Method |
method() |
ProgressGauge |
progress() |
protected void |
releaseResources() |
void |
run() |
protected void |
scheduleNextInvocation() |
void |
setProgressGauge(ProgressGauge progressGauge) |
String |
toString() |
JobTrigger |
trigger() |
addSubResource, destroy, isDestroyed, reload, scope
public void setProgressGauge(ProgressGauge progressGauge)
public ProgressGauge progress()
public int getProgressInPercent()
protected void releaseResources()
releaseResources
in class DestroyableBase
protected String brief()
public Method method()
public final String id()
protected void _before()
protected void doJob()
protected void _finally()
protected void cancel()
protected final JobManager manager()
protected void scheduleNextInvocation()
public String getId()
public boolean isExecuted()
public boolean isOneTime()
public JobTrigger trigger()
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