Class GPUOptions.Experimental.VirtualDevices

java.lang.Object
com.google.protobuf.AbstractMessageLite
com.google.protobuf.AbstractMessage
com.google.protobuf.GeneratedMessageV3
org.tensorflow.framework.GPUOptions.Experimental.VirtualDevices
All Implemented Interfaces:
com.google.protobuf.Message, com.google.protobuf.MessageLite, com.google.protobuf.MessageLiteOrBuilder, com.google.protobuf.MessageOrBuilder, Serializable, GPUOptions.Experimental.VirtualDevicesOrBuilder
Enclosing class:
GPUOptions.Experimental

public static final class GPUOptions.Experimental.VirtualDevices extends com.google.protobuf.GeneratedMessageV3 implements GPUOptions.Experimental.VirtualDevicesOrBuilder
 Configuration for breaking down a visible GPU into multiple "virtual"
 devices.
 
Protobuf type tensorflow.GPUOptions.Experimental.VirtualDevices
See Also:
  • Field Details

    • MEMORY_LIMIT_MB_FIELD_NUMBER

      public static final int MEMORY_LIMIT_MB_FIELD_NUMBER
      See Also:
    • PRIORITY_FIELD_NUMBER

      public static final int PRIORITY_FIELD_NUMBER
      See Also:
    • DEVICE_ORDINAL_FIELD_NUMBER

      public static final int DEVICE_ORDINAL_FIELD_NUMBER
      See Also:
  • Method Details

    • newInstance

      protected Object newInstance(com.google.protobuf.GeneratedMessageV3.UnusedPrivateParameter unused)
      Overrides:
      newInstance in class com.google.protobuf.GeneratedMessageV3
    • getDescriptor

      public static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
    • internalGetFieldAccessorTable

      protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
      Specified by:
      internalGetFieldAccessorTable in class com.google.protobuf.GeneratedMessageV3
    • getMemoryLimitMbList

      public List<Float> getMemoryLimitMbList()
       Per "virtual" device memory limit, in MB. The number of elements in
       the list is the number of virtual devices to create on the
       corresponding visible GPU (see "virtual_devices" below).
       If empty and `num_virtual_devices_per_gpu` is not set, it will create
       single virtual device taking all available memory from the device.
      
       For the concept of "visible" and "virtual" GPU, see the comments for
       "visible_device_list" above for more information.
       
      repeated float memory_limit_mb = 1;
      Specified by:
      getMemoryLimitMbList in interface GPUOptions.Experimental.VirtualDevicesOrBuilder
      Returns:
      A list containing the memoryLimitMb.
    • getMemoryLimitMbCount

      public int getMemoryLimitMbCount()
       Per "virtual" device memory limit, in MB. The number of elements in
       the list is the number of virtual devices to create on the
       corresponding visible GPU (see "virtual_devices" below).
       If empty and `num_virtual_devices_per_gpu` is not set, it will create
       single virtual device taking all available memory from the device.
      
       For the concept of "visible" and "virtual" GPU, see the comments for
       "visible_device_list" above for more information.
       
      repeated float memory_limit_mb = 1;
      Specified by:
      getMemoryLimitMbCount in interface GPUOptions.Experimental.VirtualDevicesOrBuilder
      Returns:
      The count of memoryLimitMb.
    • getMemoryLimitMb

      public float getMemoryLimitMb(int index)
       Per "virtual" device memory limit, in MB. The number of elements in
       the list is the number of virtual devices to create on the
       corresponding visible GPU (see "virtual_devices" below).
       If empty and `num_virtual_devices_per_gpu` is not set, it will create
       single virtual device taking all available memory from the device.
      
       For the concept of "visible" and "virtual" GPU, see the comments for
       "visible_device_list" above for more information.
       
      repeated float memory_limit_mb = 1;
      Specified by:
      getMemoryLimitMb in interface GPUOptions.Experimental.VirtualDevicesOrBuilder
      Parameters:
      index - The index of the element to return.
      Returns:
      The memoryLimitMb at the given index.
    • getPriorityList

      public List<Integer> getPriorityList()
       Priority values to use with the virtual devices. Use the cuda function
       cudaDeviceGetStreamPriorityRange to query for valid range of values for
       priority.
      
       On a P4000 GPU with cuda 10.1, the priority range reported was 0 for
       least priority and -1 for greatest priority.
      
       If this field is not specified, then the virtual devices will be
       created with the default. If this field has values set, then the size
       of this must match with the above memory_limit_mb.
       
      repeated int32 priority = 2;
      Specified by:
      getPriorityList in interface GPUOptions.Experimental.VirtualDevicesOrBuilder
      Returns:
      A list containing the priority.
    • getPriorityCount

      public int getPriorityCount()
       Priority values to use with the virtual devices. Use the cuda function
       cudaDeviceGetStreamPriorityRange to query for valid range of values for
       priority.
      
       On a P4000 GPU with cuda 10.1, the priority range reported was 0 for
       least priority and -1 for greatest priority.
      
       If this field is not specified, then the virtual devices will be
       created with the default. If this field has values set, then the size
       of this must match with the above memory_limit_mb.
       
      repeated int32 priority = 2;
      Specified by:
      getPriorityCount in interface GPUOptions.Experimental.VirtualDevicesOrBuilder
      Returns:
      The count of priority.
    • getPriority

      public int getPriority(int index)
       Priority values to use with the virtual devices. Use the cuda function
       cudaDeviceGetStreamPriorityRange to query for valid range of values for
       priority.
      
       On a P4000 GPU with cuda 10.1, the priority range reported was 0 for
       least priority and -1 for greatest priority.
      
       If this field is not specified, then the virtual devices will be
       created with the default. If this field has values set, then the size
       of this must match with the above memory_limit_mb.
       
      repeated int32 priority = 2;
      Specified by:
      getPriority in interface GPUOptions.Experimental.VirtualDevicesOrBuilder
      Parameters:
      index - The index of the element to return.
      Returns:
      The priority at the given index.
    • getDeviceOrdinalList

      public List<Integer> getDeviceOrdinalList()
       Virtual Device ordinal number determines the device ID of the device.
       A Virtual device with a lower ordinal number always receives the a
       smaller device id. The phyiscal device id and location in the
       virtual device list is used to break ties.
       
      repeated int32 device_ordinal = 3;
      Specified by:
      getDeviceOrdinalList in interface GPUOptions.Experimental.VirtualDevicesOrBuilder
      Returns:
      A list containing the deviceOrdinal.
    • getDeviceOrdinalCount

      public int getDeviceOrdinalCount()
       Virtual Device ordinal number determines the device ID of the device.
       A Virtual device with a lower ordinal number always receives the a
       smaller device id. The phyiscal device id and location in the
       virtual device list is used to break ties.
       
      repeated int32 device_ordinal = 3;
      Specified by:
      getDeviceOrdinalCount in interface GPUOptions.Experimental.VirtualDevicesOrBuilder
      Returns:
      The count of deviceOrdinal.
    • getDeviceOrdinal

      public int getDeviceOrdinal(int index)
       Virtual Device ordinal number determines the device ID of the device.
       A Virtual device with a lower ordinal number always receives the a
       smaller device id. The phyiscal device id and location in the
       virtual device list is used to break ties.
       
      repeated int32 device_ordinal = 3;
      Specified by:
      getDeviceOrdinal in interface GPUOptions.Experimental.VirtualDevicesOrBuilder
      Parameters:
      index - The index of the element to return.
      Returns:
      The deviceOrdinal at the given index.
    • isInitialized

      public final boolean isInitialized()
      Specified by:
      isInitialized in interface com.google.protobuf.MessageLiteOrBuilder
      Overrides:
      isInitialized in class com.google.protobuf.GeneratedMessageV3
    • writeTo

      public void writeTo(com.google.protobuf.CodedOutputStream output) throws IOException
      Specified by:
      writeTo in interface com.google.protobuf.MessageLite
      Overrides:
      writeTo in class com.google.protobuf.GeneratedMessageV3
      Throws:
      IOException
    • getSerializedSize

      public int getSerializedSize()
      Specified by:
      getSerializedSize in interface com.google.protobuf.MessageLite
      Overrides:
      getSerializedSize in class com.google.protobuf.GeneratedMessageV3
    • equals

      public boolean equals(Object obj)
      Specified by:
      equals in interface com.google.protobuf.Message
      Overrides:
      equals in class com.google.protobuf.AbstractMessage
    • hashCode

      public int hashCode()
      Specified by:
      hashCode in interface com.google.protobuf.Message
      Overrides:
      hashCode in class com.google.protobuf.AbstractMessage
    • parseFrom

      public static GPUOptions.Experimental.VirtualDevices parseFrom(ByteBuffer data) throws com.google.protobuf.InvalidProtocolBufferException
      Throws:
      com.google.protobuf.InvalidProtocolBufferException
    • parseFrom

      public static GPUOptions.Experimental.VirtualDevices parseFrom(ByteBuffer data, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws com.google.protobuf.InvalidProtocolBufferException
      Throws:
      com.google.protobuf.InvalidProtocolBufferException
    • parseFrom

      public static GPUOptions.Experimental.VirtualDevices parseFrom(com.google.protobuf.ByteString data) throws com.google.protobuf.InvalidProtocolBufferException
      Throws:
      com.google.protobuf.InvalidProtocolBufferException
    • parseFrom

      public static GPUOptions.Experimental.VirtualDevices parseFrom(com.google.protobuf.ByteString data, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws com.google.protobuf.InvalidProtocolBufferException
      Throws:
      com.google.protobuf.InvalidProtocolBufferException
    • parseFrom

      public static GPUOptions.Experimental.VirtualDevices parseFrom(byte[] data) throws com.google.protobuf.InvalidProtocolBufferException
      Throws:
      com.google.protobuf.InvalidProtocolBufferException
    • parseFrom

      public static GPUOptions.Experimental.VirtualDevices parseFrom(byte[] data, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws com.google.protobuf.InvalidProtocolBufferException
      Throws:
      com.google.protobuf.InvalidProtocolBufferException
    • parseFrom

      public static GPUOptions.Experimental.VirtualDevices parseFrom(InputStream input) throws IOException
      Throws:
      IOException
    • parseFrom

      public static GPUOptions.Experimental.VirtualDevices parseFrom(InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
      Throws:
      IOException
    • parseDelimitedFrom

      public static GPUOptions.Experimental.VirtualDevices parseDelimitedFrom(InputStream input) throws IOException
      Throws:
      IOException
    • parseDelimitedFrom

      public static GPUOptions.Experimental.VirtualDevices parseDelimitedFrom(InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
      Throws:
      IOException
    • parseFrom

      public static GPUOptions.Experimental.VirtualDevices parseFrom(com.google.protobuf.CodedInputStream input) throws IOException
      Throws:
      IOException
    • parseFrom

      public static GPUOptions.Experimental.VirtualDevices parseFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
      Throws:
      IOException
    • newBuilderForType

      Specified by:
      newBuilderForType in interface com.google.protobuf.Message
      Specified by:
      newBuilderForType in interface com.google.protobuf.MessageLite
    • newBuilder

    • newBuilder

    • toBuilder

      Specified by:
      toBuilder in interface com.google.protobuf.Message
      Specified by:
      toBuilder in interface com.google.protobuf.MessageLite
    • newBuilderForType

      protected GPUOptions.Experimental.VirtualDevices.Builder newBuilderForType(com.google.protobuf.GeneratedMessageV3.BuilderParent parent)
      Specified by:
      newBuilderForType in class com.google.protobuf.GeneratedMessageV3
    • getDefaultInstance

      public static GPUOptions.Experimental.VirtualDevices getDefaultInstance()
    • parser

      public static com.google.protobuf.Parser<GPUOptions.Experimental.VirtualDevices> parser()
    • getParserForType

      public com.google.protobuf.Parser<GPUOptions.Experimental.VirtualDevices> getParserForType()
      Specified by:
      getParserForType in interface com.google.protobuf.Message
      Specified by:
      getParserForType in interface com.google.protobuf.MessageLite
      Overrides:
      getParserForType in class com.google.protobuf.GeneratedMessageV3
    • getDefaultInstanceForType

      public GPUOptions.Experimental.VirtualDevices getDefaultInstanceForType()
      Specified by:
      getDefaultInstanceForType in interface com.google.protobuf.MessageLiteOrBuilder
      Specified by:
      getDefaultInstanceForType in interface com.google.protobuf.MessageOrBuilder