Class OperatorSubtaskState
- java.lang.Object
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- org.apache.flink.runtime.checkpoint.OperatorSubtaskState
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- All Implemented Interfaces:
Serializable
,CompositeStateHandle
,StateObject
- Direct Known Subclasses:
FinishedOperatorSubtaskState
public class OperatorSubtaskState extends Object implements CompositeStateHandle
This class encapsulates the state for one parallel instance of an operator. The complete state of a (logical) operator (e.g. a flatmap operator) consists of the union of allOperatorSubtaskState
s from all parallel tasks that physically execute parallelized, physical instances of the operator.The full state of the logical operator is represented by
OperatorState
which consists ofOperatorSubtaskState
s.Typically, we expect all collections in this class to be of size 0 or 1, because there is up to one state handle produced per state type (e.g. managed-keyed, raw-operator, ...). In particular, this holds when taking a snapshot. The purpose of having the state handles in collections is that this class is also reused in restoring state. Under normal circumstances, the expected size of each collection is still 0 or 1, except for scale-down. In scale-down, one operator subtask can become responsible for the state of multiple previous subtasks. The collections can then store all the state handles that are relevant to build up the new subtask state.
- See Also:
- Serialized Form
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Nested Class Summary
Nested Classes Modifier and Type Class Description static class
OperatorSubtaskState.Builder
The builder for a newOperatorSubtaskState
which can be obtained bybuilder()
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Nested classes/interfaces inherited from interface org.apache.flink.runtime.state.StateObject
StateObject.StateObjectLocation, StateObject.StateObjectSizeStatsCollector
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Method Summary
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Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
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Methods inherited from interface org.apache.flink.runtime.state.StateObject
collectSizeStats
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Method Detail
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getManagedOperatorState
public StateObjectCollection<OperatorStateHandle> getManagedOperatorState()
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getRawOperatorState
public StateObjectCollection<OperatorStateHandle> getRawOperatorState()
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getManagedKeyedState
public StateObjectCollection<KeyedStateHandle> getManagedKeyedState()
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getRawKeyedState
public StateObjectCollection<KeyedStateHandle> getRawKeyedState()
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getInputChannelState
public StateObjectCollection<InputChannelStateHandle> getInputChannelState()
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getResultSubpartitionState
public StateObjectCollection<ResultSubpartitionStateHandle> getResultSubpartitionState()
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getInputRescalingDescriptor
public InflightDataRescalingDescriptor getInputRescalingDescriptor()
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getOutputRescalingDescriptor
public InflightDataRescalingDescriptor getOutputRescalingDescriptor()
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getDiscardables
public List<StateObject> getDiscardables()
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discardState
public void discardState()
Description copied from interface:StateObject
Discards the state referred to and solemnly owned by this handle, to free up resources in the persistent storage. This method is called when the state represented by this object will not be used anymore.- Specified by:
discardState
in interfaceStateObject
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registerSharedStates
public void registerSharedStates(SharedStateRegistry sharedStateRegistry, long checkpointID)
Description copied from interface:CompositeStateHandle
Register both newly created and already referenced shared states in the givenSharedStateRegistry
. This method is called when the checkpoint successfully completes or is recovered from failures.After this is completed, newly created shared state is considered as published is no longer owned by this handle. This means that it should no longer be deleted as part of calls to
StateObject.discardState()
. Instead,StateObject.discardState()
will trigger an unregistration from the registry.- Specified by:
registerSharedStates
in interfaceCompositeStateHandle
- Parameters:
sharedStateRegistry
- The registry where shared states are registered.
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getCheckpointedSize
public long getCheckpointedSize()
Description copied from interface:CompositeStateHandle
Returns the persisted data size during checkpoint execution in bytes. If incremental checkpoint is enabled, this value represents the incremental persisted data size, and usually smaller thanStateObject.getStateSize()
. If the size is unknown, this method would return same result asStateObject.getStateSize()
.- Specified by:
getCheckpointedSize
in interfaceCompositeStateHandle
- Returns:
- The persisted data size during checkpoint execution in bytes.
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getStateSize
public long getStateSize()
Description copied from interface:StateObject
Returns the size of the state in bytes. If the size is not known, this method should return0
.The values produced by this method are only used for informational purposes and for metrics/monitoring. If this method returns wrong values, the checkpoints and recovery will still behave correctly. However, efficiency may be impacted (wrong space pre-allocation) and functionality that depends on metrics (like monitoring) will be impacted.
Note for implementors: This method should not perform any I/O operations while obtaining the state size (hence it does not declare throwing an
IOException
). Instead, the state size should be stored in the state object, or should be computable from the state stored in this object. The reason is that this method is called frequently by several parts of the checkpointing and issuing I/O requests from this method accumulates a heavy I/O load on the storage system at higher scale.- Specified by:
getStateSize
in interfaceStateObject
- Returns:
- Size of the state in bytes.
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isFinished
public boolean isFinished()
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hasState
public boolean hasState()
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toBuilder
public OperatorSubtaskState.Builder toBuilder()
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builder
public static OperatorSubtaskState.Builder builder()
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