Class CopyOnWriteStateMap<K,​N,​S>

  • Type Parameters:
    K - type of key.
    N - type of namespace.
    S - type of value.
    All Implemented Interfaces:
    Iterable<StateEntry<K,​N,​S>>

    public class CopyOnWriteStateMap<K,​N,​S>
    extends StateMap<K,​N,​S>
    Implementation of Flink's in-memory state maps with copy-on-write support. This map does not support null values for key or namespace.

    CopyOnWriteStateMap sacrifices some peak performance and memory efficiency for features like incremental rehashing and asynchronous snapshots through copy-on-write. Copy-on-write tries to minimize the amount of copying by maintaining version meta data for both, the map structure and the state objects. However, we must often proactively copy state objects when we hand them to the user.

    As for any state backend, user should not keep references on state objects that they obtained from state backends outside the scope of the user function calls.

    Some brief maintenance notes:

    1) Flattening the underlying data structure from nested maps (namespace) -> (key) -> (state) to one flat map (key, namespace) -> (state) brings certain performance trade-offs. In theory, the flat map has one less level of indirection compared to the nested map. However, the nested map naturally de-duplicates namespace objects for which #equals() is true. This leads to potentially a lot of redundant namespace objects for the flattened version. Those, in turn, can again introduce more cache misses because we need to follow the namespace object on all operations to ensure entry identities. Obviously, copy-on-write can also add memory overhead. So does the meta data to track copy-on-write requirement (state and entry versions on CopyOnWriteStateMap.StateMapEntry).

    2) A flat map structure is a lot easier when it comes to tracking copy-on-write of the map structure.

    3) Nested structure had the (never used) advantage that we can easily drop and iterate whole namespaces. This could give locality advantages for certain access pattern, e.g. iterating a namespace.

    4) Serialization format is changed from namespace-prefix compressed (as naturally provided from the old nested structure) to making all entries self contained as (key, namespace, state).

    5) Currently, a state map can only grow, but never shrinks on low load. We could easily add this if required.

    6) Heap based state backends like this can easily cause a lot of GC activity. Besides using G1 as garbage collector, we should provide an additional state backend that operates on off-heap memory. This would sacrifice peak performance (due to de/serialization of objects) for a lower, but more constant throughput and potentially huge simplifications w.r.t. copy-on-write.

    7) We could try a hybrid of a serialized and object based backends, where key and namespace of the entries are both serialized in one byte-array.

    9) We could consider smaller types (e.g. short) for the version counting and think about some reset strategy before overflows, when there is no snapshot running. However, this would have to touch all entries in the map.

    This class was initially based on the HashMap implementation of the Android JDK, but is now heavily customized towards the use case of map for state entries. IMPORTANT: the contracts for this class rely on the user not holding any references to objects returned by this map beyond the life cycle of per-element operations. Or phrased differently, all get-update-put operations on a mapping should be within one call of processElement. Otherwise, the user must take care of taking deep copies, e.g. for caching purposes.

    • Field Detail

      • DEFAULT_CAPACITY

        public static final int DEFAULT_CAPACITY
        Default capacity for a CopyOnWriteStateMap. Must be a power of two, greater than MINIMUM_CAPACITY and less than MAXIMUM_CAPACITY.
        See Also:
        Constant Field Values
      • stateSerializer

        protected org.apache.flink.api.common.typeutils.TypeSerializer<S> stateSerializer
        The serializer of the state.
    • Method Detail

      • get

        public S get​(K key,
                     N namespace)
        Description copied from class: StateMap
        Returns the state for the composite of active key and given namespace.
        Specified by:
        get in class StateMap<K,​N,​S>
        Parameters:
        key - the key. Not null.
        namespace - the namespace. Not null.
        Returns:
        the state of the mapping with the specified key/namespace composite key, or null if no mapping for the specified key is found.
      • containsKey

        public boolean containsKey​(K key,
                                   N namespace)
        Description copied from class: StateMap
        Returns whether this map contains the specified key/namespace composite key.
        Specified by:
        containsKey in class StateMap<K,​N,​S>
        Parameters:
        key - the key in the composite key to search for. Not null.
        namespace - the namespace in the composite key to search for. Not null.
        Returns:
        true if this map contains the specified key/namespace composite key, false otherwise.
      • put

        public void put​(K key,
                        N namespace,
                        S value)
        Description copied from class: StateMap
        Maps the specified key/namespace composite key to the specified value. This method should be preferred over #putAndGetOld(K, N, S) (key, Namespace, State) when the caller is not interested in the old state.
        Specified by:
        put in class StateMap<K,​N,​S>
        Parameters:
        key - the key. Not null.
        namespace - the namespace. Not null.
        value - the state. Can be null.
      • putAndGetOld

        public S putAndGetOld​(K key,
                              N namespace,
                              S state)
        Description copied from class: StateMap
        Maps the composite of active key and given namespace to the specified state. Returns the previous state that was registered under the composite key.
        Specified by:
        putAndGetOld in class StateMap<K,​N,​S>
        Parameters:
        key - the key. Not null.
        namespace - the namespace. Not null.
        state - the state. Can be null.
        Returns:
        the state of any previous mapping with the specified key or null if there was no such mapping.
      • remove

        public void remove​(K key,
                           N namespace)
        Description copied from class: StateMap
        Removes the mapping for the composite of active key and given namespace. This method should be preferred over #removeAndGetOld(K, N) when the caller is not interested in the old state.
        Specified by:
        remove in class StateMap<K,​N,​S>
        Parameters:
        key - the key of the mapping to remove. Not null.
        namespace - the namespace of the mapping to remove. Not null.
      • removeAndGetOld

        public S removeAndGetOld​(K key,
                                 N namespace)
        Description copied from class: StateMap
        Removes the mapping for the composite of active key and given namespace, returning the state that was found under the entry.
        Specified by:
        removeAndGetOld in class StateMap<K,​N,​S>
        Parameters:
        key - the key of the mapping to remove. Not null.
        namespace - the namespace of the mapping to remove. Not null.
        Returns:
        the state of the removed mapping or null if no mapping for the specified key was found.
      • transform

        public <T> void transform​(K key,
                                  N namespace,
                                  T value,
                                  StateTransformationFunction<S,​T> transformation)
                           throws Exception
        Description copied from class: StateMap
        Applies the given StateTransformationFunction to the state (1st input argument), using the given value as second input argument. The result of StateTransformationFunction.apply(Object, Object) is then stored as the new state. This function is basically an optimization for get-update-put pattern.
        Specified by:
        transform in class StateMap<K,​N,​S>
        Parameters:
        key - the key. Not null.
        namespace - the namespace. Not null.
        value - the value to use in transforming the state. Can be null.
        transformation - the transformation function.
        Throws:
        Exception - if some exception happens in the transformation function.
      • releaseSnapshot

        public void releaseSnapshot​(StateMapSnapshot<K,​N,​S,​? extends StateMap<K,​N,​S>> snapshotToRelease)
        Releases a snapshot for this CopyOnWriteStateMap. This method should be called once a snapshot is no more needed, so that the CopyOnWriteStateMap can stop considering this snapshot for copy-on-write, thus avoiding unnecessary object creation.
        Overrides:
        releaseSnapshot in class StateMap<K,​N,​S>
        Parameters:
        snapshotToRelease - the snapshot to release, which was previously created by this state map.
      • getStateSerializer

        public org.apache.flink.api.common.typeutils.TypeSerializer<S> getStateSerializer()
      • setStateSerializer

        public void setStateSerializer​(org.apache.flink.api.common.typeutils.TypeSerializer<S> stateSerializer)