Object

org.clulab.wm.eidos

SimpleEidos

Related Doc: package eidos

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object SimpleEidos

This code shows how a custom Eidos reader can be created by configuring the standard one and then adjusting the components that it uses. This is an alternative to modifying its behavior by inheritance and method overrides. It probably works best when it is entire components that switched on and off. Some of the components are turned on and off at build time via the conf file. The fate of others is controlled at object creation time by manipulation of components.

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  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. def apply(useGeoNorm: Boolean, useTimeNorm: Boolean): EidosSystem

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  5. final def asInstanceOf[T0]: T0

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  6. def clone(): AnyRef

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  7. lazy val components: EidosComponents

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  8. final def eq(arg0: AnyRef): Boolean

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  9. def equals(arg0: Any): Boolean

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  10. def finalize(): Unit

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  11. lazy val finders: Seq[Finder]

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  12. final def getClass(): Class[_]

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  13. def hashCode(): Int

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  14. final def isInstanceOf[T0]: Boolean

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  15. def main(args: Array[String]): Unit

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  16. final def ne(arg0: AnyRef): Boolean

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  17. final def notify(): Unit

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  18. final def notifyAll(): Unit

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  19. final def synchronized[T0](arg0: ⇒ T0): T0

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  20. def toString(): String

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  21. final def wait(): Unit

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  22. final def wait(arg0: Long, arg1: Int): Unit

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  23. final def wait(arg0: Long): Unit

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