public class SimpleScoreGame extends TableFixture
Fixture.RunTime
firstRow
Constructor and Description |
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SimpleScoreGame() |
Modifier and Type | Method and Description |
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protected void |
doStaticTable(int rows) |
blank, doRows, getCell, getInt, getText, ignore, right, wrong, wrong
callParseMethod, camel, check, ClearSymbols, counts, doCell, doCells, doRow, doTable, doTables, escape, escape, exception, getArgs, getArgsForTable, getLinkedFixtureWithArgs, getSymbol, getTargetClass, gray, handleBlankCell, hasParseMethod, hasSymbol, ignore, interpretTables, isFriendlyException, label, loadFixture, parse, right, setForcedAbort, setSymbol, wrong, wrong
protected void doStaticTable(int rows)
doStaticTable
in class TableFixture