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java.lang.Objectorg.jbox2d.collision.AABB
public class AABB
An axis-aligned bounding box.
Field Summary | |
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Vec2 |
lowerBound
Bottom left vertex of bounding box. |
Vec2 |
upperBound
Top right vertex of bounding box. |
Constructor Summary | |
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AABB()
Creates the default object, with vertices at 0,0 and 0,0. |
|
AABB(AABB copy)
Copies from the given object |
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AABB(Vec2 lowerVertex,
Vec2 upperVertex)
Creates an AABB object using the given bounding vertices. |
Method Summary | |
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void |
combine(AABB aabb)
Combines another aabb with this one |
void |
combine(AABB aabb1,
AABB aab)
Combine two AABBs into this one. |
boolean |
contains(AABB aabb)
Does this aabb contain the provided AABB. |
Vec2 |
getCenter()
Get the center of the AABB |
void |
getCenterToOut(Vec2 out)
|
Vec2 |
getExtents()
Get the extents of the AABB (half-widths). |
void |
getExtentsToOut(Vec2 out)
|
float |
getPerimeter()
Gets the perimeter length |
void |
getVertices(Vec2[] argRay)
|
boolean |
isValid()
Verify that the bounds are sorted |
boolean |
raycast(RayCastOutput output,
RayCastInput input)
Deprecated. please use raycast(RayCastOutput, RayCastInput, IWorldPool) for better
performance |
boolean |
raycast(RayCastOutput output,
RayCastInput input,
IWorldPool argPool)
From Real-time Collision Detection, p179. |
void |
set(AABB aabb)
Sets this object from the given object |
static boolean |
testOverlap(AABB a,
AABB b)
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String |
toString()
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Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
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public final Vec2 lowerBound
public final Vec2 upperBound
Constructor Detail |
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public AABB()
public AABB(AABB copy)
copy
- the object to copy frompublic AABB(Vec2 lowerVertex, Vec2 upperVertex)
lowerVertex
- the bottom left vertex of the bounding boxmaxVertex
- the top right vertex of the bounding boxMethod Detail |
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public final void set(AABB aabb)
aabb
- the object to copy frompublic final boolean isValid()
public final Vec2 getCenter()
public final void getCenterToOut(Vec2 out)
public final Vec2 getExtents()
public final void getExtentsToOut(Vec2 out)
public final void getVertices(Vec2[] argRay)
public final void combine(AABB aabb1, AABB aab)
aabb1
- aab
- public final float getPerimeter()
public final void combine(AABB aabb)
aabb
- public final boolean contains(AABB aabb)
public final boolean raycast(RayCastOutput output, RayCastInput input)
raycast(RayCastOutput, RayCastInput, IWorldPool)
for better
performance
output
- input
-
public final boolean raycast(RayCastOutput output, RayCastInput input, IWorldPool argPool)
output
- input
- public static final boolean testOverlap(AABB a, AABB b)
public final String toString()
toString
in class Object
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