public class UntilNode extends Node
containsVariableAssignment| Constructor and Description |
|---|
UntilNode(ISourcePosition position,
Node conditionNode,
Node bodyNode) |
UntilNode(ISourcePosition position,
Node conditionNode,
Node bodyNode,
boolean evaluateAtStart) |
| Modifier and Type | Method and Description |
|---|---|
<T> T |
accept(NodeVisitor<T> iVisitor)
Accept for the visitor pattern.
|
List<Node> |
childNodes() |
boolean |
evaluateAtStart()
Determine whether this is while or do while
|
Node |
getBodyNode()
Gets the bodyNode.
|
Node |
getConditionNode()
Gets the conditionNode.
|
NodeType |
getNodeType() |
containsVariableAssignment, createList, createList, createList, createList, findFirstChild, getNodeName, getPosition, isNil, needsDefinitionCheck, setPosition, toString, toStringpublic UntilNode(ISourcePosition position, Node conditionNode, Node bodyNode)
public UntilNode(ISourcePosition position, Node conditionNode, Node bodyNode, boolean evaluateAtStart)
public NodeType getNodeType()
getNodeType in class Nodepublic <T> T accept(NodeVisitor<T> iVisitor)
public Node getBodyNode()
public Node getConditionNode()
public List<Node> childNodes()
childNodes in class Nodepublic boolean evaluateAtStart()
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