public interface Random
Modifier and Type | Method and Description |
---|---|
long |
getSeed()
Gets the
long seed of the underlying
random number generator. |
boolean |
nextBoolean()
Returns the next pseudorandom, uniformly distributed
boolean value from this random number generator's
sequence. |
void |
nextBytes(byte[] bytes)
Generates random bytes and places them into a user-supplied
byte array.
|
double |
nextDouble()
Returns the next pseudorandom, uniformly distributed
double value between 0.0 and
1.0 from this random number generator's sequence. |
INDArray |
nextDouble(int[] shape)
Generate a gaussian number ndarray
of the specified shape
|
float |
nextFloat()
Returns the next pseudorandom, uniformly distributed
float
value between 0.0 and 1.0 from this random
number generator's sequence. |
INDArray |
nextFloat(int[] shape)
Generate a gaussian number ndarray
of the specified shape
|
double |
nextGaussian()
Returns the next pseudorandom, Gaussian ("normally") distributed
double value with mean 0.0 and standard
deviation 1.0 from this random number generator's sequence. |
INDArray |
nextGaussian(int[] shape)
Generate a gaussian number ndarray
of the specified shape
|
int |
nextInt()
Returns the next pseudorandom, uniformly distributed
int
value from this random number generator's sequence. |
int |
nextInt(int n)
Returns a pseudorandom, uniformly distributed int value
between 0 (inclusive) and the specified value (exclusive), drawn from
this random number generator's sequence.
|
INDArray |
nextInt(int[] shape)
Generate a random set of integers
of the specified shape.
|
INDArray |
nextInt(int n,
int[] shape)
Generate a random set of integers
of the specified shape.
|
long |
nextLong()
Returns the next pseudorandom, uniformly distributed
long
value from this random number generator's sequence. |
void |
setSeed(int seed)
Sets the seed of the underlying random number generator using an
int seed. |
void |
setSeed(int[] seed)
Sets the seed of the underlying random number generator using an
int seed. |
void |
setSeed(long seed)
Sets the seed of the underlying random number generator using a
long seed. |
void setSeed(int seed)
int
seed.
Sequences of values generated starting with the same seeds should be identical.
seed
- the seed valuevoid setSeed(int[] seed)
int
seed.
Sequences of values generated starting with the same seeds should be identical.
seed
- the seed valuevoid setSeed(long seed)
long
seed.
Sequences of values generated starting with the same seeds should be identical.
seed
- the seed valuelong getSeed()
long
seed of the underlying
random number generator.void nextBytes(byte[] bytes)
bytes
- the non-null byte array in which to put the
random bytesint nextInt()
int
value from this random number generator's sequence.
All 232 possible int values
should be produced with (approximately) equal probability.int
value from this random number generator's sequenceint nextInt(int n)
n
- the bound on the random number to be returned. Must be
positive.IllegalArgumentException
- if n is not positive.long nextLong()
long
value from this random number generator's sequence. All
264 possible long values
should be produced with (approximately) equal probability.long
value from this random number generator's sequenceboolean nextBoolean()
boolean
value from this random number generator's
sequence.boolean
value from this random number generator's
sequencefloat nextFloat()
float
value between 0.0
and 1.0
from this random
number generator's sequence.float
value between 0.0
and 1.0
from this
random number generator's sequencedouble nextDouble()
double
value between 0.0
and
1.0
from this random number generator's sequence.double
value between 0.0
and
1.0
from this random number generator's sequencedouble nextGaussian()
double
value with mean 0.0
and standard
deviation 1.0
from this random number generator's sequence.double
value with mean 0.0
and
standard deviation 1.0
from this random number
generator's sequenceINDArray nextGaussian(int[] shape)
shape
- the shape to generateINDArray nextDouble(int[] shape)
shape
- the shape to generateINDArray nextFloat(int[] shape)
shape
- the shape to generateINDArray nextInt(int[] shape)
shape
- the shape to generateINDArray nextInt(int n, int[] shape)
shape
- the shape to generaten
- the max number to generate trod aCopyright © 2015. All Rights Reserved.