public static final class ThreadPoolOptionProto.Builder extends org.nd4j.shade.protobuf.GeneratedMessageV3.Builder<ThreadPoolOptionProto.Builder> implements ThreadPoolOptionProtoOrBuilder
tensorflow.ThreadPoolOptionProto
Modifier and Type | Method and Description |
---|---|
ThreadPoolOptionProto.Builder |
addRepeatedField(org.nd4j.shade.protobuf.Descriptors.FieldDescriptor field,
Object value) |
ThreadPoolOptionProto |
build() |
ThreadPoolOptionProto |
buildPartial() |
ThreadPoolOptionProto.Builder |
clear() |
ThreadPoolOptionProto.Builder |
clearField(org.nd4j.shade.protobuf.Descriptors.FieldDescriptor field) |
ThreadPoolOptionProto.Builder |
clearGlobalName()
The global name of the threadpool.
|
ThreadPoolOptionProto.Builder |
clearNumThreads()
The number of threads in the pool.
|
ThreadPoolOptionProto.Builder |
clearOneof(org.nd4j.shade.protobuf.Descriptors.OneofDescriptor oneof) |
ThreadPoolOptionProto.Builder |
clone() |
ThreadPoolOptionProto |
getDefaultInstanceForType() |
static org.nd4j.shade.protobuf.Descriptors.Descriptor |
getDescriptor() |
org.nd4j.shade.protobuf.Descriptors.Descriptor |
getDescriptorForType() |
String |
getGlobalName()
The global name of the threadpool.
|
org.nd4j.shade.protobuf.ByteString |
getGlobalNameBytes()
The global name of the threadpool.
|
int |
getNumThreads()
The number of threads in the pool.
|
protected org.nd4j.shade.protobuf.GeneratedMessageV3.FieldAccessorTable |
internalGetFieldAccessorTable() |
boolean |
isInitialized() |
ThreadPoolOptionProto.Builder |
mergeFrom(org.nd4j.shade.protobuf.CodedInputStream input,
org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry) |
ThreadPoolOptionProto.Builder |
mergeFrom(org.nd4j.shade.protobuf.Message other) |
ThreadPoolOptionProto.Builder |
mergeFrom(ThreadPoolOptionProto other) |
ThreadPoolOptionProto.Builder |
mergeUnknownFields(org.nd4j.shade.protobuf.UnknownFieldSet unknownFields) |
ThreadPoolOptionProto.Builder |
setField(org.nd4j.shade.protobuf.Descriptors.FieldDescriptor field,
Object value) |
ThreadPoolOptionProto.Builder |
setGlobalName(String value)
The global name of the threadpool.
|
ThreadPoolOptionProto.Builder |
setGlobalNameBytes(org.nd4j.shade.protobuf.ByteString value)
The global name of the threadpool.
|
ThreadPoolOptionProto.Builder |
setNumThreads(int value)
The number of threads in the pool.
|
ThreadPoolOptionProto.Builder |
setRepeatedField(org.nd4j.shade.protobuf.Descriptors.FieldDescriptor field,
int index,
Object value) |
ThreadPoolOptionProto.Builder |
setUnknownFields(org.nd4j.shade.protobuf.UnknownFieldSet unknownFields) |
getAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, newBuilderForField, onBuilt, onChanged, setUnknownFieldsProto3
findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toString
addAll, addAll, mergeFrom, newUninitializedMessageException
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
public static final org.nd4j.shade.protobuf.Descriptors.Descriptor getDescriptor()
protected org.nd4j.shade.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable
in class org.nd4j.shade.protobuf.GeneratedMessageV3.Builder<ThreadPoolOptionProto.Builder>
public ThreadPoolOptionProto.Builder clear()
clear
in interface org.nd4j.shade.protobuf.Message.Builder
clear
in interface org.nd4j.shade.protobuf.MessageLite.Builder
clear
in class org.nd4j.shade.protobuf.GeneratedMessageV3.Builder<ThreadPoolOptionProto.Builder>
public org.nd4j.shade.protobuf.Descriptors.Descriptor getDescriptorForType()
getDescriptorForType
in interface org.nd4j.shade.protobuf.Message.Builder
getDescriptorForType
in interface org.nd4j.shade.protobuf.MessageOrBuilder
getDescriptorForType
in class org.nd4j.shade.protobuf.GeneratedMessageV3.Builder<ThreadPoolOptionProto.Builder>
public ThreadPoolOptionProto getDefaultInstanceForType()
getDefaultInstanceForType
in interface org.nd4j.shade.protobuf.MessageLiteOrBuilder
getDefaultInstanceForType
in interface org.nd4j.shade.protobuf.MessageOrBuilder
public ThreadPoolOptionProto build()
build
in interface org.nd4j.shade.protobuf.Message.Builder
build
in interface org.nd4j.shade.protobuf.MessageLite.Builder
public ThreadPoolOptionProto buildPartial()
buildPartial
in interface org.nd4j.shade.protobuf.Message.Builder
buildPartial
in interface org.nd4j.shade.protobuf.MessageLite.Builder
public ThreadPoolOptionProto.Builder clone()
clone
in interface org.nd4j.shade.protobuf.Message.Builder
clone
in interface org.nd4j.shade.protobuf.MessageLite.Builder
clone
in class org.nd4j.shade.protobuf.GeneratedMessageV3.Builder<ThreadPoolOptionProto.Builder>
public ThreadPoolOptionProto.Builder setField(org.nd4j.shade.protobuf.Descriptors.FieldDescriptor field, Object value)
setField
in interface org.nd4j.shade.protobuf.Message.Builder
setField
in class org.nd4j.shade.protobuf.GeneratedMessageV3.Builder<ThreadPoolOptionProto.Builder>
public ThreadPoolOptionProto.Builder clearField(org.nd4j.shade.protobuf.Descriptors.FieldDescriptor field)
clearField
in interface org.nd4j.shade.protobuf.Message.Builder
clearField
in class org.nd4j.shade.protobuf.GeneratedMessageV3.Builder<ThreadPoolOptionProto.Builder>
public ThreadPoolOptionProto.Builder clearOneof(org.nd4j.shade.protobuf.Descriptors.OneofDescriptor oneof)
clearOneof
in interface org.nd4j.shade.protobuf.Message.Builder
clearOneof
in class org.nd4j.shade.protobuf.GeneratedMessageV3.Builder<ThreadPoolOptionProto.Builder>
public ThreadPoolOptionProto.Builder setRepeatedField(org.nd4j.shade.protobuf.Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField
in interface org.nd4j.shade.protobuf.Message.Builder
setRepeatedField
in class org.nd4j.shade.protobuf.GeneratedMessageV3.Builder<ThreadPoolOptionProto.Builder>
public ThreadPoolOptionProto.Builder addRepeatedField(org.nd4j.shade.protobuf.Descriptors.FieldDescriptor field, Object value)
addRepeatedField
in interface org.nd4j.shade.protobuf.Message.Builder
addRepeatedField
in class org.nd4j.shade.protobuf.GeneratedMessageV3.Builder<ThreadPoolOptionProto.Builder>
public ThreadPoolOptionProto.Builder mergeFrom(org.nd4j.shade.protobuf.Message other)
mergeFrom
in interface org.nd4j.shade.protobuf.Message.Builder
mergeFrom
in class org.nd4j.shade.protobuf.AbstractMessage.Builder<ThreadPoolOptionProto.Builder>
public ThreadPoolOptionProto.Builder mergeFrom(ThreadPoolOptionProto other)
public final boolean isInitialized()
isInitialized
in interface org.nd4j.shade.protobuf.MessageLiteOrBuilder
isInitialized
in class org.nd4j.shade.protobuf.GeneratedMessageV3.Builder<ThreadPoolOptionProto.Builder>
public ThreadPoolOptionProto.Builder mergeFrom(org.nd4j.shade.protobuf.CodedInputStream input, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom
in interface org.nd4j.shade.protobuf.Message.Builder
mergeFrom
in interface org.nd4j.shade.protobuf.MessageLite.Builder
mergeFrom
in class org.nd4j.shade.protobuf.AbstractMessage.Builder<ThreadPoolOptionProto.Builder>
IOException
public int getNumThreads()
The number of threads in the pool. 0 means the system picks a value based on where this option proto is used (see the declaration of the specific field for more info).
int32 num_threads = 1;
getNumThreads
in interface ThreadPoolOptionProtoOrBuilder
public ThreadPoolOptionProto.Builder setNumThreads(int value)
The number of threads in the pool. 0 means the system picks a value based on where this option proto is used (see the declaration of the specific field for more info).
int32 num_threads = 1;
public ThreadPoolOptionProto.Builder clearNumThreads()
The number of threads in the pool. 0 means the system picks a value based on where this option proto is used (see the declaration of the specific field for more info).
int32 num_threads = 1;
public String getGlobalName()
The global name of the threadpool. If empty, then the threadpool is made and used according to the scope it's in - e.g., for a session threadpool, it is used by that session only. If non-empty, then: - a global threadpool associated with this name is looked up or created. This allows, for example, sharing one threadpool across many sessions (e.g., like the default behavior, if inter_op_parallelism_threads is not configured), but still partitioning into a large and small pool. - if the threadpool for this global_name already exists, then it is an error if the existing pool was created using a different num_threads value as is specified on this call. - threadpools created this way are never garbage collected.
string global_name = 2;
getGlobalName
in interface ThreadPoolOptionProtoOrBuilder
public org.nd4j.shade.protobuf.ByteString getGlobalNameBytes()
The global name of the threadpool. If empty, then the threadpool is made and used according to the scope it's in - e.g., for a session threadpool, it is used by that session only. If non-empty, then: - a global threadpool associated with this name is looked up or created. This allows, for example, sharing one threadpool across many sessions (e.g., like the default behavior, if inter_op_parallelism_threads is not configured), but still partitioning into a large and small pool. - if the threadpool for this global_name already exists, then it is an error if the existing pool was created using a different num_threads value as is specified on this call. - threadpools created this way are never garbage collected.
string global_name = 2;
getGlobalNameBytes
in interface ThreadPoolOptionProtoOrBuilder
public ThreadPoolOptionProto.Builder setGlobalName(String value)
The global name of the threadpool. If empty, then the threadpool is made and used according to the scope it's in - e.g., for a session threadpool, it is used by that session only. If non-empty, then: - a global threadpool associated with this name is looked up or created. This allows, for example, sharing one threadpool across many sessions (e.g., like the default behavior, if inter_op_parallelism_threads is not configured), but still partitioning into a large and small pool. - if the threadpool for this global_name already exists, then it is an error if the existing pool was created using a different num_threads value as is specified on this call. - threadpools created this way are never garbage collected.
string global_name = 2;
public ThreadPoolOptionProto.Builder clearGlobalName()
The global name of the threadpool. If empty, then the threadpool is made and used according to the scope it's in - e.g., for a session threadpool, it is used by that session only. If non-empty, then: - a global threadpool associated with this name is looked up or created. This allows, for example, sharing one threadpool across many sessions (e.g., like the default behavior, if inter_op_parallelism_threads is not configured), but still partitioning into a large and small pool. - if the threadpool for this global_name already exists, then it is an error if the existing pool was created using a different num_threads value as is specified on this call. - threadpools created this way are never garbage collected.
string global_name = 2;
public ThreadPoolOptionProto.Builder setGlobalNameBytes(org.nd4j.shade.protobuf.ByteString value)
The global name of the threadpool. If empty, then the threadpool is made and used according to the scope it's in - e.g., for a session threadpool, it is used by that session only. If non-empty, then: - a global threadpool associated with this name is looked up or created. This allows, for example, sharing one threadpool across many sessions (e.g., like the default behavior, if inter_op_parallelism_threads is not configured), but still partitioning into a large and small pool. - if the threadpool for this global_name already exists, then it is an error if the existing pool was created using a different num_threads value as is specified on this call. - threadpools created this way are never garbage collected.
string global_name = 2;
public final ThreadPoolOptionProto.Builder setUnknownFields(org.nd4j.shade.protobuf.UnknownFieldSet unknownFields)
setUnknownFields
in interface org.nd4j.shade.protobuf.Message.Builder
setUnknownFields
in class org.nd4j.shade.protobuf.GeneratedMessageV3.Builder<ThreadPoolOptionProto.Builder>
public final ThreadPoolOptionProto.Builder mergeUnknownFields(org.nd4j.shade.protobuf.UnknownFieldSet unknownFields)
mergeUnknownFields
in interface org.nd4j.shade.protobuf.Message.Builder
mergeUnknownFields
in class org.nd4j.shade.protobuf.GeneratedMessageV3.Builder<ThreadPoolOptionProto.Builder>
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