public interface ResetRequestOrBuilder
extends org.nd4j.shade.protobuf.MessageOrBuilder
Modifier and Type | Method and Description |
---|---|
String |
getContainer(int index)
A list of container names, which may be empty.
|
org.nd4j.shade.protobuf.ByteString |
getContainerBytes(int index)
A list of container names, which may be empty.
|
int |
getContainerCount()
A list of container names, which may be empty.
|
List<String> |
getContainerList()
A list of container names, which may be empty.
|
String |
getDeviceFilters(int index)
When any filters are present, only devices that match the filters
will be reset.
|
org.nd4j.shade.protobuf.ByteString |
getDeviceFiltersBytes(int index)
When any filters are present, only devices that match the filters
will be reset.
|
int |
getDeviceFiltersCount()
When any filters are present, only devices that match the filters
will be reset.
|
List<String> |
getDeviceFiltersList()
When any filters are present, only devices that match the filters
will be reset.
|
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
List<String> getContainerList()
A list of container names, which may be empty. If 'container' is not empty, releases resoures in the given containers in all devices. If 'container' is empty, releases resources in the default container in all devices.
repeated string container = 1;
int getContainerCount()
A list of container names, which may be empty. If 'container' is not empty, releases resoures in the given containers in all devices. If 'container' is empty, releases resources in the default container in all devices.
repeated string container = 1;
String getContainer(int index)
A list of container names, which may be empty. If 'container' is not empty, releases resoures in the given containers in all devices. If 'container' is empty, releases resources in the default container in all devices.
repeated string container = 1;
org.nd4j.shade.protobuf.ByteString getContainerBytes(int index)
A list of container names, which may be empty. If 'container' is not empty, releases resoures in the given containers in all devices. If 'container' is empty, releases resources in the default container in all devices.
repeated string container = 1;
List<String> getDeviceFiltersList()
When any filters are present, only devices that match the filters will be reset. Each filter can be partially specified, e.g. "/job:ps" "/job:worker/replica:3", etc.
repeated string device_filters = 2;
int getDeviceFiltersCount()
When any filters are present, only devices that match the filters will be reset. Each filter can be partially specified, e.g. "/job:ps" "/job:worker/replica:3", etc.
repeated string device_filters = 2;
String getDeviceFilters(int index)
When any filters are present, only devices that match the filters will be reset. Each filter can be partially specified, e.g. "/job:ps" "/job:worker/replica:3", etc.
repeated string device_filters = 2;
org.nd4j.shade.protobuf.ByteString getDeviceFiltersBytes(int index)
When any filters are present, only devices that match the filters will be reset. Each filter can be partially specified, e.g. "/job:ps" "/job:worker/replica:3", etc.
repeated string device_filters = 2;
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