public interface PartialRunSetupRequestOrBuilder
extends org.nd4j.shade.protobuf.MessageOrBuilder
Modifier and Type | Method and Description |
---|---|
String |
getFeed(int index)
Tensors to be fed in future steps.
|
org.nd4j.shade.protobuf.ByteString |
getFeedBytes(int index)
Tensors to be fed in future steps.
|
int |
getFeedCount()
Tensors to be fed in future steps.
|
List<String> |
getFeedList()
Tensors to be fed in future steps.
|
String |
getFetch(int index)
Fetches.
|
org.nd4j.shade.protobuf.ByteString |
getFetchBytes(int index)
Fetches.
|
int |
getFetchCount()
Fetches.
|
List<String> |
getFetchList()
Fetches.
|
String |
getSessionHandle()
REQUIRED: session_handle must be returned by a CreateSession call
to the same master service.
|
org.nd4j.shade.protobuf.ByteString |
getSessionHandleBytes()
REQUIRED: session_handle must be returned by a CreateSession call
to the same master service.
|
String |
getTarget(int index)
Target Nodes.
|
org.nd4j.shade.protobuf.ByteString |
getTargetBytes(int index)
Target Nodes.
|
int |
getTargetCount()
Target Nodes.
|
List<String> |
getTargetList()
Target Nodes.
|
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
String getSessionHandle()
REQUIRED: session_handle must be returned by a CreateSession call to the same master service.
string session_handle = 1;
org.nd4j.shade.protobuf.ByteString getSessionHandleBytes()
REQUIRED: session_handle must be returned by a CreateSession call to the same master service.
string session_handle = 1;
int getFeedCount()
Tensors to be fed in future steps.
repeated string feed = 2;
String getFeed(int index)
Tensors to be fed in future steps.
repeated string feed = 2;
org.nd4j.shade.protobuf.ByteString getFeedBytes(int index)
Tensors to be fed in future steps.
repeated string feed = 2;
List<String> getFetchList()
Fetches. A list of tensor names. The caller expects a tensor to be returned for each fetch[i] (see RunStepResponse.tensor), for corresponding partial RunStepRequests. The order of specified fetches does not change the execution order.
repeated string fetch = 3;
int getFetchCount()
Fetches. A list of tensor names. The caller expects a tensor to be returned for each fetch[i] (see RunStepResponse.tensor), for corresponding partial RunStepRequests. The order of specified fetches does not change the execution order.
repeated string fetch = 3;
String getFetch(int index)
Fetches. A list of tensor names. The caller expects a tensor to be returned for each fetch[i] (see RunStepResponse.tensor), for corresponding partial RunStepRequests. The order of specified fetches does not change the execution order.
repeated string fetch = 3;
org.nd4j.shade.protobuf.ByteString getFetchBytes(int index)
Fetches. A list of tensor names. The caller expects a tensor to be returned for each fetch[i] (see RunStepResponse.tensor), for corresponding partial RunStepRequests. The order of specified fetches does not change the execution order.
repeated string fetch = 3;
List<String> getTargetList()
Target Nodes. A list of node names. The named nodes will be run in future steps, but their outputs will not be fetched.
repeated string target = 4;
int getTargetCount()
Target Nodes. A list of node names. The named nodes will be run in future steps, but their outputs will not be fetched.
repeated string target = 4;
String getTarget(int index)
Target Nodes. A list of node names. The named nodes will be run in future steps, but their outputs will not be fetched.
repeated string target = 4;
org.nd4j.shade.protobuf.ByteString getTargetBytes(int index)
Target Nodes. A list of node names. The named nodes will be run in future steps, but their outputs will not be fetched.
repeated string target = 4;
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