public interface MemoryLogRawDeallocationOrBuilder
extends org.nd4j.shade.protobuf.MessageOrBuilder
Modifier and Type | Method and Description |
---|---|
long |
getAllocationId()
Id of the tensor buffer being deallocated, used to match to a
corresponding allocation.
|
String |
getAllocatorName()
Name of the allocator used.
|
org.nd4j.shade.protobuf.ByteString |
getAllocatorNameBytes()
Name of the allocator used.
|
boolean |
getDeferred()
True if the deallocation is queued and will be performed later,
e.g.
|
String |
getOperation()
Name of the operation making the deallocation.
|
org.nd4j.shade.protobuf.ByteString |
getOperationBytes()
Name of the operation making the deallocation.
|
long |
getStepId()
Process-unique step id.
|
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
long getStepId()
Process-unique step id.
int64 step_id = 1;
String getOperation()
Name of the operation making the deallocation.
string operation = 2;
org.nd4j.shade.protobuf.ByteString getOperationBytes()
Name of the operation making the deallocation.
string operation = 2;
long getAllocationId()
Id of the tensor buffer being deallocated, used to match to a corresponding allocation.
int64 allocation_id = 3;
String getAllocatorName()
Name of the allocator used.
string allocator_name = 4;
org.nd4j.shade.protobuf.ByteString getAllocatorNameBytes()
Name of the allocator used.
string allocator_name = 4;
boolean getDeferred()
True if the deallocation is queued and will be performed later, e.g. for GPU lazy freeing of buffers.
bool deferred = 5;
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