S
- the generic typePlayer<Taito<S>,S>
, Taito<S>
, org.refcodes.graphical.DraggableAccessor
, org.refcodes.graphical.DraggableAccessor.DraggableBuilder<Taito<S>>
, org.refcodes.graphical.DraggableAccessor.DraggableMutator
, org.refcodes.graphical.DraggableAccessor.DraggableProperty
, org.refcodes.graphical.Position
, org.refcodes.graphical.Position.PositionBuilder<Taito<S>>
, org.refcodes.graphical.Position.PositionMutator
, org.refcodes.graphical.Position.PositionProperty
, org.refcodes.graphical.PosXAccessor
, org.refcodes.graphical.PosXAccessor.PosXBuilder<Taito<S>>
, org.refcodes.graphical.PosXAccessor.PosXMutator
, org.refcodes.graphical.PosXAccessor.PosXProperty
, org.refcodes.graphical.PosYAccessor
, org.refcodes.graphical.PosYAccessor.PosYBuilder<Taito<S>>
, org.refcodes.graphical.PosYAccessor.PosYMutator
, org.refcodes.graphical.PosYAccessor.PosYProperty
, org.refcodes.graphical.VisibleAccessor
, org.refcodes.graphical.VisibleAccessor.VisibleBuilder<Taito<S>>
, org.refcodes.graphical.VisibleAccessor.VisibleMutator
, org.refcodes.graphical.VisibleAccessor.VisibleProperty
, org.refcodes.mixin.Disposable
, org.refcodes.mixin.Loggable
, org.refcodes.mixin.StateAccessor<S>
, org.refcodes.mixin.StateAccessor.StateBuilder<S,Taito<S>>
, org.refcodes.mixin.StateAccessor.StateMutator<S>
, org.refcodes.mixin.StateAccessor.StateProperty<S>
, org.refcodes.observer.Observable<PlayerObserver<Taito<S>,S>>
public class TaitoImpl<S> extends AbstractPlayer<Taito<S>,S> implements Taito<S>
org.refcodes.mixin.Disposable.Disposedable
org.refcodes.graphical.DraggableAccessor.DraggableBuilder<B extends org.refcodes.graphical.DraggableAccessor.DraggableBuilder<B>>, org.refcodes.graphical.DraggableAccessor.DraggableMutator, org.refcodes.graphical.DraggableAccessor.DraggableProperty
org.refcodes.graphical.Position.PositionBuilder<B extends org.refcodes.graphical.Position.PositionBuilder<B>>, org.refcodes.graphical.Position.PositionMutator, org.refcodes.graphical.Position.PositionProperty, org.refcodes.graphical.Position.PositionPropertyBuilder
org.refcodes.graphical.PosXAccessor.PosXBuilder<B extends org.refcodes.graphical.PosXAccessor.PosXBuilder<B>>, org.refcodes.graphical.PosXAccessor.PosXMutator, org.refcodes.graphical.PosXAccessor.PosXProperty
org.refcodes.graphical.PosYAccessor.PosYBuilder<B extends org.refcodes.graphical.PosYAccessor.PosYBuilder<B>>, org.refcodes.graphical.PosYAccessor.PosYMutator, org.refcodes.graphical.PosYAccessor.PosYProperty
org.refcodes.mixin.StateAccessor.StateBuilder<S extends Object,B extends org.refcodes.mixin.StateAccessor.StateBuilder<S,B>>, org.refcodes.mixin.StateAccessor.StateMutator<S extends Object>, org.refcodes.mixin.StateAccessor.StateProperty<S extends Object>
org.refcodes.graphical.VisibleAccessor.VisibleBuilder<B extends org.refcodes.graphical.VisibleAccessor.VisibleBuilder<B>>, org.refcodes.graphical.VisibleAccessor.VisibleMutator, org.refcodes.graphical.VisibleAccessor.VisibleProperty
Constructor | Description |
---|---|
TaitoImpl(int aPosX,
int aPosY) |
Instantiates a new taito impl.
|
TaitoImpl(org.refcodes.graphical.Position aPosition) |
Instantiates a new taito impl.
|
clear, dispose, doHandleEventListenerException, fireEvent, getThreadPriority, hasObserverSubscription, isEmpty, isObserversActive, observers, setObserversActive, setThreadPriority, size, subscribeObserver, unsubscribeObserver
draggable, fireEvent, getPositionX, getPositionY, getState, hide, isDraggable, isVisible, setDraggable, setPosition, setPosition, setPositionX, setPositionY, setState, setVisible, show, stationary, toString, withDraggable, withDraggable, withHide, withPosition, withPosition, withPositionX, withPositionY, withShow, withState, withStationary, withVisible
withDraggable, withDraggable, withStationary
draggable, setDraggable, stationary
alert, alert, critical, critical, debug, error, info, notice, panic, trace, warn, warn
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
hasObserverSubscription, subscribeObserver, unsubscribeObserver
blink, moveDown, moveLeft, moveRight, moveUp
withPosition, withPosition
setPosition, setPosition
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