See: Description
Interface | Description |
---|---|
Command<CTX,RET,E extends Exception> | |
CommandAccessor<CTX,R,E extends Exception> |
Provides an accessor for a command property.
|
CommandAccessor.CommandBuilder<CTX,R,E extends Exception,B extends CommandAccessor.CommandBuilder<CTX,R,E,B>> |
Provides a builder method for a name property returning the builder for
applying multiple build operations.
|
CommandAccessor.CommandMutator<CTX,R,E extends Exception> |
Provides a mutator for a command property.
|
CommandAccessor.CommandProperty<CTX,R,E extends Exception> |
Provides a command property.
|
Undoable<CTX,RET,E extends Exception> | |
UndoableAccessor<CTX,R,E extends Exception> |
Provides an accessor for a command property.
|
UndoableAccessor.UndoableBuilder<CTX,R,E extends Exception,B extends UndoableAccessor.UndoableBuilder<CTX,R,E,B>> |
Provides a builder method for a name property returning the builder for
applying multiple build operations.
|
UndoableAccessor.UndoableMutator<CTX,R,E extends Exception> |
Provides a mutator for a undoable property.
|
UndoableAccessor.UndoableProperty<CTX,R,E extends Exception> |
Provides a undoable property.
|
Worker<CTX,E extends Exception> | |
WorkerAccessor<CTX,E extends Exception> |
Provides an accessor for a command property.
|
WorkerAccessor.WorkerBuilder<CTX,E extends Exception,B extends WorkerAccessor.WorkerBuilder<CTX,E,B>> |
Provides a builder method for a name property returning the builder for
applying multiple build operations.
|
WorkerAccessor.WorkerMutator<CTX,E extends Exception> |
Provides a mutator for a worker property.
|
WorkerAccessor.WorkerProperty<CTX,E extends Exception> |
Provides a worker property.
|
Exception | Description |
---|---|
CommandRuntimeException | |
NoExceptionAvailableRuntimeException | |
NoResultAvailableRuntimeException | |
NotUndoableRuntimeException | |
NotYetExecutedRuntimeException |
"... (in) the command pattern ... an object is used to represent and encapsulate all the information needed to call a method at a later time. This ... includes the ... method parameters ..." [Command pattern, see http://en.wikipedia.org/wiki/Command_pattern (Wikipedia)]
A command can be seen as a method and its context (variables1) all transformed to an object (e.g a method turned inside out).
Given you define a command's interface with an “execute” and an “undo” method and you strictly make use of commands: Then you easily can provide undo functionality by putting your executed commands onto a stack ...
Command
(respectively an
Undoable
) represents an (atomic) operation
applied to a context encapsulated in an object (as of object oriented
programming). Usually a command (Undoable
) also
provides means to undo its operation applied before. The
Command
(Undoable
)
is created by a client (e.g. the business logic) and passed e.g. to a command
bus for execution (or executed "manually" at required / desired time).
(a command bus implementation you can find in the "refcodes-jobbus" artifact,
see org.refcodes.jobbus.JobBus
).
Undoable
(job) to be executed.
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