Interface Ceasable

  • All Known Subinterfaces:
    Ceasable.CeaseAutomaton, Ceasable.UncheckedCeasable


    public interface Ceasable
    This mixin might be implemented by a component in order to provide cease facilities. Cease is the zombie between stop and destroy. A processed sequence may be ceased instead of being stopped. Taken an animation; an animation sequence is stopped so it stands still ("freezes") to be resumed again (e.g. via a "start()" method). It may also get ceased instead of being stopped, in that case it may get faded out or (if it is a sprite) it may explode - so to gracefully finish off that animation sequence.