class Glow extends Effect with InputDelegate[javafx.scene.effect.Glow] with SFXDelegate[javafx.scene.effect.Glow]
- Source
- Glow.scala
Linear Supertypes
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
- Definition Classes
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final
def
==(arg0: Any): Boolean
- Definition Classes
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final
def
asInstanceOf[T0]: T0
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def
clone(): AnyRef
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- protected[lang]
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- @throws( ... ) @native() @HotSpotIntrinsicCandidate()
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val
delegate: javafx.scene.effect.Glow
JavaFX object to be wrapped.
JavaFX object to be wrapped.
- Definition Classes
- Glow → Effect → SFXDelegate
-
final
def
eq(arg0: AnyRef): Boolean
- Definition Classes
- AnyRef
-
def
equals(ref: Any): Boolean
Verifies if a object is equals to this delegate.
Verifies if a object is equals to this delegate.
- ref
Object to be compared.
- returns
if the other object is equals to this delegate or not.
- Definition Classes
- SFXDelegate → AnyRef → Any
-
final
def
getClass(): Class[_]
- Definition Classes
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- Annotations
- @native() @HotSpotIntrinsicCandidate()
-
def
hashCode(): Int
- returns
The delegate hashcode
- Definition Classes
- SFXDelegate → AnyRef → Any
-
def
input: ObjectProperty[javafx.scene.effect.Effect]
The input for this Effect.
The input for this Effect.
- Definition Classes
- InputDelegate
-
def
input_=(v: Effect): Unit
- Definition Classes
- InputDelegate
-
final
def
isInstanceOf[T0]: Boolean
- Definition Classes
- Any
-
def
level: DoubleProperty
The level value, which controls the intensity of the glow effect.
- def level_=(v: Double): Unit
-
final
def
ne(arg0: AnyRef): Boolean
- Definition Classes
- AnyRef
-
final
def
notify(): Unit
- Definition Classes
- AnyRef
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- @native() @HotSpotIntrinsicCandidate()
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final
def
notifyAll(): Unit
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- @native() @HotSpotIntrinsicCandidate()
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
- returns
Returns the original delegate's
toString()
adding a[SFX]
prefix.
- Definition Classes
- SFXDelegate → AnyRef → Any
-
final
def
wait(arg0: Long, arg1: Int): Unit
- Definition Classes
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- @throws( ... )
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final
def
wait(arg0: Long): Unit
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final
def
wait(): Unit
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ScalaFX is a UI DSL written within the Scala Language that sits on top of JavaFX 2.x and and JavaFX 8. This means that every ScalaFX application is also a valid Scala application. By extension it supports full interoperability with Java and can run anywhere the Java Virtual Machine (JVM) and JavaFX 2.0 or JavaFX 8 are supported.
Package Structure
ScalaFX package structure corresponds to JavaFX package structure, for instance
scalafx.animation
corresponds tojavafx.animation
.Example Usage
A basic ScalaFX application is created creating an object that is an instance of
JFXApp
. Following Java FX theatre metaphor, it contains astage
that contains ascene
. Astage
roughly corresponds to a window in a typical UI environment. Thescene
holds UI content presented to the user. In the example below, the content is a pane with a singlelabel
component.